Ahh yes, plus AA was made to encourage people to be interested in the Army, not teaching how to kill, also why the points for kills are not awarded, only objectives and leadership. Lol, like most of us don't already know how to break a neck fairly easy, and another way to get a kill with a knife, is not the throat, but to stab the knife in the back, right by the spine, and twist, it seperates vertabrate, and well kills them, and does it alot more silently, usually slitting the throat will cause the person to start coughing and gagging, trying to get in air, which could wanr the enemy, while stabbing the back and twisting, is silent, and makes no warnings.
But yes, AA was made for more of the teaching of teamwork and how to opperate as a unit, not to kill, so I can see why they don't add it, and it's not very realistic, using a knife as an 11B is the last thing you want to do, since most infantry missions are not covert, silence is not needed, and using a knife brings the risk of the enemy seeing you first, and shooting, while you shooting is a much better route to take. But some more covert missions with the SF do require stealth.
Usually the SEALS do work in small teams, but are a head on assault, they are go in take it out, and get out, SF are bigger because usually the fire teams will split up and make diversions. For example: team A causes a big comotion in the front square, while team B flanks silently, and team C plants the demolitions, and normally the team leader will go with team A. And SF refer to it as a team, not a squad, being A team, and B team, B team is basically base. While the A team is the soldiers, and assault. So while team A is making a ruckace in the front, team B comes in behind, and takes them down, while in all of this, team C has been planting explosives and traps, and other diversions under the diversed enemy, which will usually be the two 18C's, and an 18B and 18Z.
SEALS work as more of a silent go in and take it out without a trace, SF can do this, but normally do not need to, SEALS work as small groups of like 5 or 6, making them a quick moving silent team, but SF takes a different approach and makes diversions to ensure the mission is a success, and again, should the SF need to, they can go fully covert. Also SEALS are trained as a go in get out, not get in and stay in, usually once SF gets in, they stay in, and get what they need, and live with the people under concealment.
And I was reading, you would think the two main parts of SF being the 18C and 18B would have the longer training, but when you look at it, which makes sense, actually the 18B and 18C are the shortest, which makes sense, the 18D is trained to save lives, not take them which is much harder, and the 18A has to command all of this, also the 18E is longer as well, lots of singnaling crap out there to play with.
And another thing not added in AA, the SF quite offen use a wire, been used since WWI, you just take it, slip it around a persons neck, and strangle them, killing them quite quick while it also cuts off blood circulation, and causes the soldier to instantly drop his gun, so the threat is basically eliminated.

So I can see why the more close combat methods are not used, too many kids play the game, and the Army doesn't need a ton of angry moms after them
