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PostPosted: Fri Feb 24, 2006 11:10 am 
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Pwnzer
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well, thats up to the devs on how they want it. its either hand signals or translate or simplify (even further because those already are very simple words)

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PostPosted: Fri Jul 14, 2006 9:15 pm 
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oh and i also want a "im wounded"or a"im hit" voice,
so your team mates could protect you more evrytime you use that voice,
very neccessary for game modes like OBJ.

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PostPosted: Sat Jul 15, 2006 4:11 am 
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XenoKiLLer wrote:
well tce is kinda too fast paced for stealth. Like if you even try to sneak around moving so slowly, your bound to run into enemy fire, or most likely, they will try to amuse themselves by knifing you in the back. I wouldnt camp for long in the same place for too long, that is alot like suicide.


Ya tce is more of a none stop assault . . . Thats why maps need to have more rooms and places to go by, not really be bigger. cuz most of the maps have only 2 or 3 places to go to the action.

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Last edited by -Aequitas- on Sat Jul 15, 2006 3:23 pm, edited 1 time in total.

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PostPosted: Sat Jul 15, 2006 6:26 am 
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Well, your objective isn't exactly to go to the enemies base. :P

That would create spawnkilling. :P

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PostPosted: Fri Sep 08, 2006 6:15 pm 
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did i also mentioned the... "stay position"/"Hold position" voice?

that is extremely useful!!

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