ok guys, know what,
im gonna improve evrything that went wrong,
it whas the drawing that made Xenokiller think you could fall down,
but it whas just an example,
but some people take raw sketches examples serieusly,
so im gonna re-explain my idea to improve the "looking-down-system"
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"i cant look down clearly when im on A railing"
this is the best solution is:
Dragonathan wrote:
I have A solution for this issue,
when people are near A edge, like point A.
they should see A action icon,
like the "pick up weopon" "open the door" action icons...
when when they select the action icon,
that will lock them self into A position
wich only allow them to, look left, right, up,
and to look down more better,
just like when you're using the machine gun in ET.
and if they wanna unlock themself from that postion, they should just walk backwards,
now lets say the current "looking-down-system" is example Example
A.
your limited to look down clearly.
now like i suggested,
there should be A action icon when you near A edge,
when you select the action icon, you will lock your self to a position that makes you look down more better, like example
B.
you can look up down left right, and your still able to move
left sidewards, right sidewards,
while you do all that you're still in A "locking-down-system"position,
to unlock yourself from the "look-down-system" position,
just move backwards,
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now you guys will understand me fully.