As already has been said about Linux : it can be done, it's no standard option, but it's
not of such importance at this point to spend a lot of time on. It already ports to mobiles,
Mac, PC, Xbox and PS3 and 4, so that's a start. It will come up at a later point, just not
now.
Quote:
tl;dr : Shiny new engines come and go, but if True Combat had been based on another engine than quake3, i don't think it would still be around after ten years; should it switch to a closed-source alternative, I bet it won't stick around for long...
COD 10 years, Battlefield 11 years.
What's up with bringing in engines from 10 yrs ago ? lolz wake up, it's 2013 and my
graphics card is a hungry beast that wants pretty stuff to process.
We can haz Tessellation ? Yes we can !
It's not the engine... it's the game, movements, gameplay, quality and the ease to
add content as a user... What made TC is what set it apart : it's a realism shooter using
real life textures and it has 'signature' movements and at the time the only one with
ironsights. Not to mention that as a player it was relatively easy to make an own map,
something that you don't see too often.
~But we are not looking 10 yrs back or forwards, or comparing apples to oranges, let's live in the now for a moment... or at least until the beta is launched~You're right that game mechanics like movement and animations are something that would
take a long time to get it to mimic True Combat the right way. But do we want the precise
animation for ALL sequences...? That's why mocap for the third person view is used. Things
like climbing in 1st person view also have been changed a bit, walking, running, aiming,
shooting, crouching and gun position are derived from the original, though might have some
slight deviations. Besides True Combat animations, some of the animations meant for another
game will also be added in due time, maybe in part 2 ?
Todays progress, added some more guns to the content library ::
Uzi
Smith&Wesson Handgun
2 shotguns*
Druganov sniper
4 x AR10
Sig552
.38 handgun
M200 Sniper
3 nade models and 1 low poly smoke nade
Haven't had the time to identify the brand and make of the ones with * yet.
Will post the faces tomorrow, haven't found the time to do that today.