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PostPosted: Sat Apr 23, 2011 1:35 pm 
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Expert
Expert

Joined: Sun Apr 11, 2010 12:48 pm
Posts: 168
Location: Brazil
hoak wrote:
People are are going to mod CQB and are doing it already -- it's an inevitability that can't be stopped, like cheats and exploits. But if Coroner were to put in place a set of guidelines and a straightforward vetting process for getting work approved as 'Official', and perhaps systematically rolled into an Official content distro it would help at every level in growing the mod.

There are all sorts of ways to do this efficiently that save the Boss from spending an inordinate amount of time putting other people's work under a microscope, like a public vote system for compliance to standards (and appeal), to a simple format testing...


Maybe being the moment of new maps to improve the testing process and put new boost in community...


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PostPosted: Sat Apr 23, 2011 5:57 pm 
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Marksman
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Joined: Sun Mar 21, 2010 5:59 pm
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My wish:

More possibility interfere in system of score board (but not only) for programmers and moders.

For example: In TCE we wanted (ak47 server) refresh and add very needed variety to game by different calculating of scores (to reward players)
-> multikill (+x more scores)
-> series of kills (+x more scores)
-> to attribute achievement for players etc etc..such ideas like in CODs

but no one from those ideas (and others) was possible because of inability extracting of necessary data.

So my wish for CQB is to implement more flexibility for programmers who could be in future change some easy elements in game ..and keep it fresh when You again abandon it.


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PostPosted: Wed Apr 27, 2011 1:53 pm 
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Expert
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Location: Brazil
My wish for the current standard map is that in coding about external areas near the containers of edge of the map there was a better code to improve fps in this areas - I think that something could be done to fix this issue.


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PostPosted: Wed Apr 27, 2011 3:23 pm 
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Location: Slovenija, EU
Yes, you think right! The best way to improve the fps is to move to UDK :lol:


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PostPosted: Wed Apr 27, 2011 5:30 pm 
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Groove Six Studios
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Quote:
My wish for the current standard map is that in coding about external areas near the containers of edge of the map there was a better code to improve fps in this areas - I think that something could be done to fix this issue.


Nothing can be done about it, it is related to a lot of alpha blending in this area. I never had issues on even old Nvidia cards, I noticed some problems, however, even on newer ATIs. There was some setting which vastly improves alpha blending on these cards. Maybe some pro ATI Catalyst tweaker can enlighten us. Obviously there are some compatibility problems with the aging ET engine. Another issue is that sometimes the graphics card does not detect a 3D load and stays on sleepy 2D mode settings. This mainly shows in the container area with all the grass.


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 Post subject:
PostPosted: Wed Apr 27, 2011 6:16 pm 
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Joined: Sun Apr 11, 2010 12:48 pm
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Location: Brazil
Well, perhaps it could be because I use a N'vidia in linux? I have not installed the CQB in windows yet, so I have not tested it with the Nvidia drivers for Windows. My video board is a 7600 GS, and there may be some sort of adjustment do not know yet, I'll check and report if there is here. And... some intention about embed in code some script manager to help us in customizing servers? It is only a suggestion...
Regards


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PostPosted: Wed Apr 27, 2011 6:29 pm 
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Pwnzer
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Joined: Sat Nov 12, 2005 11:20 pm
Posts: 2531
my wish is to lower your rifle manually... meaning that when you stand still you lower your rifle by pressing the sprint button, so it lowers the rifle when you stand still, like lowering your rifle when you sprint, and when you move it runs automatically,
this feature is needed when you hide behind corners/doors, so the enemy wont see the tip of your gun, this can be considered a stealth feature. this gives the effect like your wall hugging, which is never been done in any FPS games,

what also want is to put the "unaimed" first person view gun more in the center, not how it is currently possible, i mean you can put the gun more in the center, but its still crooked, it should be straight,
this feature allows the players to not just guess where to shoot, because its parallel to the same position of the "aimed" first person view only bit lower,
with this feature you can aim more accurately with out using the aim mode,

_________________
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call me Dragon


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 Post subject:
PostPosted: Thu Apr 28, 2011 5:07 am 
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Marksman
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Joined: Thu Apr 07, 2011 1:11 pm
Posts: 19
so here are my wishes if possible

radar looking like that
http://i.imgur.com/ThzuX.png

more guns like shottys mgs and snipers and more assult rifles

more maps!
and also if possible kill streak rewards

more customizations like bi-pods silencers acogs itechs and camos and also for-grips

and if possible have the characters look more realistic like cod or AA3

also nub tubes if possible

and more perks please

so coroner i know your probably bussy but please take this into consideration
it would be cool if all this could be added

also thank you for all your hard work i really like the game


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 Post subject:
PostPosted: Thu Apr 28, 2011 4:42 pm 
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Marksman
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Joined: Tue Nov 02, 2010 2:58 pm
Posts: 12
Or, you could just buy MW2...


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 Post subject:
PostPosted: Thu Apr 28, 2011 11:59 pm 
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Marksman
Marksman

Joined: Thu Apr 07, 2011 1:11 pm
Posts: 19
dude its not as cool tho lol

see this game is legit!


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 Post subject:
PostPosted: Fri Apr 29, 2011 5:18 am 
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Marksman
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Joined: Fri Apr 08, 2011 12:39 pm
Posts: 15
I'm not a Coroner but I think I can answer your requests.
wisebaby wrote:
so here are my wishes if possible

radar looking like that
http://i.imgur.com/ThzuX.png

No way.
wisebaby wrote:
more guns like shottys mgs and snipers and more assult rifles

There's no need fr more guns.
wisebaby wrote:
more maps!

Will be
wisebaby wrote:
and also if possible kill streak rewards

No rewards whatsoever (I hope)
wisebaby wrote:
more customizations like bi-pods silencers acogs itechs and camos and also for-grips

Bi-pods are useless in close combat and this game is mainly about it. But who knows.
wisebaby wrote:
and if possible have the characters look more realistic like cod or AA3

Most ppl are satisfied with what they have now, so very unlikely.
wisebaby wrote:
also nub tubes if possible

Out of the question.
wisebaby wrote:
and more perks please

Don't know.


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 Post subject:
PostPosted: Fri Apr 29, 2011 12:53 pm 
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Marksman
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Joined: Sun Mar 21, 2010 5:59 pm
Posts: 13
wisebaby wrote:
so here are my wishes if possible

radar looking like that
http://i.imgur.com/ThzuX.png

also nub tubes if possible



NO! it's not possible! sorry!


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 Post subject:
PostPosted: Fri Apr 29, 2011 12:59 pm 
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Groove Six Studios
Groove Six Studios

Joined: Wed Apr 27, 2005 2:24 pm
Posts: 309
I can mostly agree to the responses given above.

I think the next 0.223 patch will have all basic faetures set, next steps have to be on mapping and gametypes.
I can give some general ideas where I see headroom for further changes:

Regarding the hud, it could be even less (HL2 Insurgency is a good example).
If a minimap is coming it will be in the briefing.

Regarding weapons, there will be more options for the reflex sights and the 4x ACOG will come. I will also add KAC PDW and AKSU, not sure about much more (potentially AA-12 and Saiga 12k and .338 Lapua bolt action sniper rifles, doesnt make much sense for CQB though). Probably the SCAR mk17 will replace the REC7 and the M4 SOPMOD the current SCAR mk16.

There will be no noob tubes, grenade launchers, kill streaks etc. I also recommend to buy MW2 then.


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 Post subject:
PostPosted: Fri Apr 29, 2011 1:02 pm 
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Sharp Shooter
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Joined: Fri Sep 29, 2006 10:38 pm
Posts: 55
No grenade launchers thanks to God i mean cor....


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 Post subject:
PostPosted: Fri Apr 29, 2011 1:37 pm 
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Marksman
Marksman

Joined: Thu Apr 07, 2011 1:11 pm
Posts: 19
coroner wrote:
I can mostly agree to the responses given above.

I think the next 0.223 patch will have all basic faetures set, next steps have to be on mapping and gametypes.
I can give some general ideas where I see headroom for further changes:

Regarding the hud, it could be even less (HL2 Insurgency is a good example).
If a minimap is coming it will be in the briefing.

Regarding weapons, there will be more options for the reflex sights and the 4x ACOG will come. I will also add KAC PDW and AKSU, not sure about much more (potentially AA-12 and Saiga 12k and .338 Lapua bolt action sniper rifles, doesnt make much sense for CQB though). Probably the SCAR mk17 will replace the REC7 and the M4 SOPMOD the current SCAR mk16.

There will be no noob tubes, grenade launchers, kill streaks etc. I also recommend to buy MW2 then.




dude i have cod already but im bored of it


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