Damien wrote:
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Just wish some indies would utilize cry1engine since it seems to be like a perfect engine for laptops.
That would be pointless. CryEngine 1 seems to run better because there is far less content in it, not because it is more optimized for older PC's than CryEngine 2 or 3.
But its still fact it does run better. Maybe it doesnt slap as much polies or things to render at the same time. If its all up to the amount of detail and cry3 engine will run at the same speed delivering same content then im all cool with it.
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Btw, looking at moddb.com news makes me wonder..... Could those indie games be ported or developed on consoles? In the article they say its the same engine what they used for crysis 2
Porting the game to a console is not a big effort these days since the engine does most of the work for you. Licensing is the problem here.[/quote]
Was just thinking that would those royalties be too big if one wanted to develope a console game which would be downloaded via PSN or XBL.
Atleast i know that you cant use GPL'd engine for console game and if you would, you have to close the source by buying the lisence. Here you dont have to think about lisencing of the engine.
Some devs or publishers have also special deals with such a services like Steam currently has done. (with unreal engines, prime examples being killing floor, red orchestra, defence alliance 2) was thinking if crytek had something like that.