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 Post subject: TCE HitBox
PostPosted: Sat Dec 05, 2009 6:48 pm 
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Here comes the TrueCombat:Elite HitBox :

"Bigger Box" : is the ET relic that triggers a "contact!" but do not register damage.
"Smaller Boxes" : are the TCE hitBoxes.
- ScreenShot 1
- ScreenShot 2


Here comes the HitBox with r_bonesdebug (aka tags) :

Image
Image

Sidenote :
Forget thales about the damage, the HitBox mixed with items like FPS, Ping or Animations can explain that sometimes you shoot straight to the target and still miss to register damage.
The best thing is to do some tests by yourself.


Local Server test :
Code:
sv_pure 0
devmap obj_northport
g_debugBullets 9

cg_thirdperson 1 (if you are alone)
cg_thirdpersonAngle 180 (Front view)


Private Server test :
Code:
rcon devmap obj_northport
rcon g_debugBullets 9

(try the different values "3" only displays the hitbox when you shoot the player i think)

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Last edited by ]Wo0[ on Sun Dec 06, 2009 2:59 pm, edited 1 time in total.

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PostPosted: Sun Dec 06, 2009 2:04 pm 
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Hitboxes in Enemy Territory (ET Pro) – reyaIP report

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PostPosted: Sun Dec 06, 2009 2:46 pm 
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Yes now you see which kind of test you have to do, i invite you to make it with some friends on a private server you will learn so much about the game.

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PostPosted: Sun Dec 06, 2009 2:52 pm 
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 Post subject:
PostPosted: Sun Dec 06, 2009 4:15 pm 
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the reason why the pros crouch ;)


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 Post subject:
PostPosted: Sun Dec 06, 2009 4:17 pm 
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A damage is not received even if it will penetrate, if people stick to a box.
Its about box and proning i think

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PostPosted: Sun Dec 06, 2009 8:09 pm 
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$0m@7or wrote:
A damage is not received even if it will penetrate, if people stick to a box.
Its about box and proning i think

Same when 2 players fighting are too near from each other.

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PostPosted: Tue Dec 15, 2009 5:08 am 
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How about... Shooting people climbing up the ladder, only to get shot back at, right in the face. That's my favorite.


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PostPosted: Tue Dec 15, 2009 10:48 am 
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PostPosted: Fri Dec 18, 2009 2:02 pm 
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