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 Post subject: Basic Server Setup
PostPosted: Wed Apr 20, 2005 1:59 pm 

Joined: Sat Apr 09, 2005 11:29 pm
Posts: 17
IF your new with game servers and need to know a list of the basic commands try this site look up basic Quake3 server commands. Yes i know some may ask why Q3 well thats easy same game ENG so it uses the same basic server commands like g_speed or g_vote things like that.

Heres the basic server.cfg for TCE if you don't have it or may have Del it.

set dedicated "2" // 1: dedicated server for lan
// 2: dedicated server for internet

// set net_ip "" // set to override the default IP ET uses

// set net_port "27960" // set to override the default port ET uses


//set com_hunkmegs "128" // memory for ET to allocate

//set com_zonemegs "64" // memory out of the hunk for zone


set sv_maxclients "16" // number of players including private slots

set g_password "" // set to password protect the server

set sv_privateclients "0" // if set > 0, then this number of client
// slots will be reserved for connections

set sv_privatepassword "" // that have "password" set to the value of
// "sv_privatePassword"

//set rconpassword "change_me" // remote console access password

set refereePassword "" // referee status password


set sv_maxRate "13000" // 10000 standard but poor for ET

set sv_dl_maxRate "42000" // increase/decerease if you have
// plenty/little spare bandwidth

set sv_allowDownload "0" // global toggle for both legacy download
// and web download

set sv_wwwDownload "0" // toggle to enable web download

set sv_wwwBaseURL "" // base URL for redirection

set sv_wwwDlDisconnected "1" // tell clients to perform their downloads
// while disconnected from the server

set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or
// is refused client side


set sv_hostname "TC:Elite Test" // name of server here

// message in right corner of join screen
set server_motd0 "^NTC:Elite Test - feedback requested ^7"
set server_motd1 "^ ^7"
set server_motd2 ""
set server_motd3 ""
set server_motd4 ""
set server_motd5 ""


set g_heavyWeaponRestriction "100"

set g_antilag "1"

set g_altStopwatchMode "0"

set g_autofireteams "0"

set g_complaintlimit "3"

set g_ipcomplaintlimit "3"

set g_fastres "0"

set g_friendlyFire "1" // allow teammates to hurt each other

//set g_gametype "5" // Game type should be set from map
// rotation script, not here

set g_leanmode "1"

set g_minGameClients "2"

set g_maxlives "0"

set g_alliedmaxlives "0"

set g_axismaxlives "0"

set g_teamforcebalance "0"

set g_noTeamSwitching "0"

set g_voiceChatsAllowed "4"

set g_doWarmup "0" // "1" to wait for all players to 'ready'
// between rounds, "0" players always rdy

set g_warmup "20" // time allowed between rounds for loadout

set g_spectatorInactivity "0"

set sv_floodProtect "1" // don't allow console spam, use timeout

set sv_pure "1" // force players to have legit files

set sv_minping "0"

set sv_maxping "0"

set match_latejoin "1"

set match_minplayers "2"

set match_mutespecs "0"

set match_readypercent "100"

set match_timeoutcount "0"

set match_warmupDamage "1"

set team_maxplayers "0"

set team_nocontrols "1"

set pmove_fixed "0"

set pmove_msec "8"


set g_lms_teamForceBalance "1"

set g_lms_roundlimit "5"

set g_lms_matchlimit "2"

set g_lms_currentMatch "0"

set g_lms_lockTeams "0"

set g_lms_followTeamOnly "1"


set g_allowVote "1"

set vote_limit "3"

set vote_percent "50"

set vote_allow_comp "0" // competition settings wait for "ready"

set vote_allow_gametype "1"

set vote_allow_kick "1"

set vote_allow_map "1"

set vote_allow_matchreset "1"

set vote_allow_mutespecs "1"

set vote_allow_nextmap "1"

set vote_allow_pub "1" // pub settings don't wait for "ready"

set vote_allow_referee "0"

set vote_allow_shuffleteams "1"

set vote_allow_swapteams "1"

set vote_allow_friendlyfire "1"

set vote_allow_timelimit "1"

set vote_allow_warmupdamage "1"

set vote_allow_antilag "1"

set vote_allow_balancedteams "1"

set vote_allow_muting "1"


// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line
// or use the command pb_sv_enable in the console.

exec punkbuster.cfg // Punkbuster Settings


set g_log "TCE.log" // Game logging

set g_logsync 1

set logfile 2 // Console logging
// ( 1: enable 2: enable and sync )


exec maps.cfg // set this to a map config file that
// defines a circular list of maps to play
// should include gametypes


// in case the game dies with an ERR_DROP

// or any situation leading to server running with no map

//set com_watchdog 10 // timer before watchdog, defaults 60

set com_watchdog_cmd "exec maps.cfg" // run this script to fix the server if it
// appears to be hung

 Post subject: banners or msgs. ?
PostPosted: Sat Oct 29, 2005 5:30 am 

Joined: Sat Oct 29, 2005 5:21 am
Posts: 8
Is there a way to run banners like in etpro or the way its done in etpub? Our server is pretty much full most the time and would like to be able to scroll recruitment info when I'm sleeping. This is by far the most stable mod we run on et and IMHO the funnest mod and our server numbers show it. Thanks in advance for any help?

Last edited by baltar on Sat Oct 29, 2005 5:44 pm, edited 1 time in total.

 Post subject:
PostPosted: Sat Oct 29, 2005 1:54 pm 

Joined: Fri Oct 28, 2005 5:35 pm
Posts: 14
Location: Everywhere
Banner's are a really great bit of kit no doubt, although I am not 100% sure if TC:E support's them? You may want to email the dev team direct for that answer.

You can however use the PunkBuster messaging system with basic Q3 colour's to display the same messages.

Inside your pbsv.cfg

PB_SV_Task [X] [Y] [command]
Adds a task to PB's Task List; The Task will be executed X seconds after entry and every Y seconds thereafter.

pb_sv_task 5 300 pb_sv_say welcome to [myclan] TCE server
pb_sv_task 10 305 pb_sv_say [myclan] are recruiting
pb_sv_task 15 310 pb_sv_say have fun be cool!

(this is not only restricted to server messaging)

 Post subject: re
PostPosted: Sat Oct 29, 2005 2:57 pm 
User avatar

Joined: Wed Aug 10, 2005 2:06 pm
Posts: 4573
Location: Canada, ON
I keep trying to startup a small server for testing maps, somehow ET and TC:E won't let me, but with ETF and FalckonET, it works.

Terms of Use||TC:E + W:ET EULA

 Post subject:
PostPosted: Sat Oct 29, 2005 5:48 pm 

Joined: Sat Oct 29, 2005 5:21 am
Posts: 8
Thanks I'll give that a go. Better than nothing and sounds like it will work nice. Much Thanks

 Post subject:
PostPosted: Thu Nov 24, 2005 4:56 am 

Joined: Sat Oct 29, 2005 5:21 am
Posts: 8
I just set up etadmin with TCE and works great. The biggest problem I had was changing everything from qsay to say and the killing spree notification is a cool little bonus. Just thought I'd let it be known that etadmin mod works with TCE.

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