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 Post subject: obj_dockside map
PostPosted: Thu Sep 03, 2009 12:23 pm 
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Marksman
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Joined: Thu Nov 20, 2008 10:02 pm
Posts: 3
Location: Poland, Zawiercie
Name: obj_dockside
mode: bc,obj,ctf
version: test1
Author:Xjos
Size: 22,35MB

Download
Link1:http://www.filefactory.com/file/ah5ge36/n/obj_dockside_pk3
Link2:http://www.mediafire.com/?njyrncwqghi

Some screens:
http://img231.imageshack.us/img231/2215/20090902101703dockside.jpg
http://img4.imageshack.us/img4/917/20090902102335dockside.jpg
http://img216.imageshack.us/img216/4096/20090902102341dockside.jpg
http://img4.imageshack.us/img4/9738/20090902102346dockside.jpg
http://img231.imageshack.us/img231/744/20090902102415dockside.jpg
http://img216.imageshack.us/img216/8973/20090902102009dockside.jpg
http://img4.imageshack.us/img4/172/20090902102018dockside.jpg
http://img214.imageshack.us/img214/3823/20090902102031dockside.jpg
http://img200.imageshack.us/img200/6238/20090902102047dockside.jpg
http://img216.imageshack.us/img216/640/20090902102100dockside.jpg
http://img216.imageshack.us/img216/1816/20090902102109dockside.jpg
http://img200.imageshack.us/img200/1513/20090902102125dockside.jpg
http://img232.imageshack.us/img232/6903/20090902102132dockside.jpg
http://img214.imageshack.us/img214/5933/20090902102206dockside.jpg
http://img216.imageshack.us/img216/922/20090902102224dockside.jpg
http://img231.imageshack.us/img231/1803/20090902102238dockside.jpg
http://img214.imageshack.us/img214/8790/20090902102248dockside.jpg
http://img2.imageshack.us/img2/4631/20090902102307dockside.jpg
http://img232.imageshack.us/img232/4281/20090902102321dockside.jpg

Any comments?

edited by merlin1991 (fixed urls)


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 Post subject:
PostPosted: Thu Sep 03, 2009 12:52 pm 
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Rock Me, Amadeus!
Rock Me, Amadeus!

Joined: Thu Jun 11, 2009 10:38 am
Posts: 172
Location: Austria
I heaven't checked out the map, only the screenshots.

Is there a reason why the light looks so ugly in the open spaces?

you got some nice stuff like the 5th pic, but I do miss some visible map borders (1st pic).

ps: the later images had wrong urls

Code:
[url=http://url]http://img216.imageshack.us/img216/8973/20090902102009dockside.jpg[/url]

is wrong the url=... part would be used if you want to have another text there instead so you do
Code:
[url=wheretolink]custom text[/url]


edit: okay I did dl the pk3 and was wondering wtf made it that big.
So I checked it out and found out that you reincluded textures/models that are already shipped with tc:e.

There are 2 reasons not todo that:
1st: you don't need to, if you want to use a stock tc:e texture in a custom shader simply use the fitting path in that map blatexture.tga line
and you can use any shader/texture from tc:e in it's original form.
2nd: tc:e license, you actually go against it

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Last edited by merlin1991 on Thu Sep 03, 2009 1:10 pm, edited 1 time in total.

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 Post subject:
PostPosted: Thu Sep 03, 2009 1:05 pm 
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High Master
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Joined: Mon Jun 15, 2009 9:55 am
Posts: 565
Location: Under the hood.
the office looks nice.
the other parts? well can't say without testing.
yep there are some strange looking things still going on, but it is still beta right?
:D

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 Post subject:
PostPosted: Thu Sep 03, 2009 1:30 pm 
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Marksman
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Joined: Thu Nov 20, 2008 10:02 pm
Posts: 3
Location: Poland, Zawiercie
Yes it's Beta.
I've used fogclip to reduce FPS, it's reason why you didn't see borders in first screen. Lights look "strange" probably because I used for compile
-lightmapsize 128 and probably unnecessarily I have lightmapped some models and lightmaps on them blurry. I shouldn't have any problems with fixing this.


Yes it's true that I reincluded 30 textures of 170 overall that I used and 5 models of 26, but I did it by mistake my intension wasn't go against any license. Even if I didn't add this textures and models pk3 file still was big.
Personally think there is not big problem if file is 20 or 25MB.


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PostPosted: Thu Sep 03, 2009 2:54 pm 
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Rock Me, Amadeus!
Rock Me, Amadeus!

Joined: Thu Jun 11, 2009 10:38 am
Posts: 172
Location: Austria
Xjos wrote:
Yes it's true that I reincluded 30 textures of 170 overall that I used and 5 models of 26, but I did it by mistake my intension wasn't go against any license. Even if I didn't add this textures and models pk3 file still was big.
Personally think there is not big problem if file is 20 or 25MB.


yeah I don't think so too, but as small as possible or? :D

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 Post subject:
PostPosted: Fri Oct 16, 2009 7:14 pm 
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Marksman
Marksman

Joined: Thu Nov 20, 2008 10:02 pm
Posts: 3
Location: Poland, Zawiercie
Repaired some things. Now map should work fine

Link:http://www.mediafire.com/?gmidmag0dyj


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