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 Post subject: Elite Honor: Modern Warfare
PostPosted: Sat May 19, 2007 6:08 pm 
I know, i haven't been here for a while and its the third post about this, but this time it'll actually get done and stay alive.

After messing around with other mods and other games, ive come to that, along with a game I'm making for actual publication, i WILL finish Elite Honor for WET running on TCE.

Before everyone says I'm breaking the contract/law TCE has, lemme make clear-I'm not changing assets, I'm adding on and overwriting, making in fine after talking with LoK.

Here's what the mod entitles.

CURRENT:

-WEAPONS

M16......................................Marines
M4........................................Marines
M3 Super...............................Marines
M4 SOPMOD...........................Marines
Beretta 92..............................Marines
PPK.......................................Both
PPK Silenced...........................Both
M67 Grenade..........................Both
M83 Smoke............................Both
XM84 Flashbang......................Both
Knife......................................Both
Mossberg 500.........................Both
MP5.......................................Marines
MP7.......................................Marines
MP7 Suppressed......................Marines
M40 Bolt Action Sniper Rifle.......Marines
Colt SPR.................................Marines
AK108....................................Terrorist
Glock 32.................................Terrorist
Sig 500...................................Terrorist
AK74M....................................Terrorist
AK74U....................................Terrorist
Uzi.........................................Terrorist
M76........................................Terrorist
Sig 552...................................Terrorist

NOTE: Some will notice there are 15 for Terror, 17 for Marines. Part of this is because Marines have the upper hand with technology, but also look in the Upcoming section below. Plus, there will be no ambiko due to lack of realism.

-SOUNDS

-New, more accurate sounds for most weapons
-New menu music

-SKINS

-New, more accurate weapon skins
-New player skins for each side for realism


UPCOMING:

-Better M40 skin
-Newly skinned/designed menu to fit theme
-New Intro Video

NOTE: All credits will be left since it is, in fact, still Terminator's property and child were working on top of. However, the EHMW team and dedications will be in the opening video, along with Terminator.

-New Weapons (depending on modeller we have in contact with)

-Pancor Jackhammer Auto Shotgun.....Marines
-Saiga 12 Shotgun............................Terrorist
-M40...............................................Marines
-M82...............................................Marines
-IMI Tavor.......................................Marines
-MEU (SOC).....................................Marines
-M4 Super.......................................Marines
-M249 Par.......................................Marines

Some may point out that its now 16 for terror, 23 for Marines. In the real world, Marines constantly get new tech to play with, depending whether you use ti or not is whether its mass produced. Terrorists use whatever is cheapest, hence why they use many Cold War weapons. Plus, you'll see the AK47 is gone. That's because its been overwritten/reskinned to be the AK-108, since the 108 is more modern, accurate, plus as a quad-burst. Another thing is the M40 personally needs a new model instead of a reskin as we have it now, and if we dotn get a model well improve the skin. Many will also see the IMI Tavor, which is meant for the IDF. That is because, due to a former member of the team being deployed as of now and in alliance with the US, the jungle skin will be replaced with the Israeli Defence Force's uniforms, with desert, urban, and commando skins being redone for Marines.

-New player skins for Marines, IDF, and Terrorists
-New Icon/Installer
-New Maps
-New Voice Commands
-New HUD

All we need now are a few mappers and people to skin players. If you can make weapons, great, but they need to be able to work in game, if you cant get them there it'll be had to work between someone who can and cant, if we do, so we only need you if you can get it in game its too much of a hassle if you cant. Plus, if anyone can help with voiceovers and has a low-static microphone and/or can edit it to sound like a radio call on a few voices, it would be excellent.

Plus, any Team Terminator people, once its all done or near done i would like to talk a bit with one of you.

Thanks for all the support and help!


Last edited by ZemmurkTrooper on Sat May 19, 2007 9:39 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat May 19, 2007 6:34 pm 
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Pwnzer
Pwnzer
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Joined: Tue Jan 03, 2006 3:38 pm
Posts: 2007
looks like it'll be neat. I can't wait to try it out :D

and I'm going to remind everyone that this is legal, it's like any other soundpack/weaponmod, only it adds more stuff.


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 Post subject:
PostPosted: Sun May 20, 2007 1:34 pm 
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Pwnzer
Pwnzer
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Joined: Sat Nov 12, 2005 11:20 pm
Posts: 2531
show me pictures, show me the visuals,

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call me Dragon


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