They are still owned by Activision and the next CoD will still suck just for this reason. They've made it very clear that they don't give a crap about the players as long as they buy their glorified mission packs and let's not forget, Stimulus pack was a hit sale on Steam even though it's just a modest map pack. For 14 Euros! There's no need for Activision to change their policies.
InVader wrote:
There are small things, that they corrected from CoD4...
...Assault rifles have now less recoil. Sniper aim-bug is fixed (could never hit without holding breath). Jumping, then landing won't slow you down that much...
How are these actual improvements? I'm playing CoD4 and I don't find the recoil problematic or exaggerated. The same goes for recovering speed after a fall.
Quote:
Instead of making the lean movement faster OR let the player sprint w/o having to wait to restore from lean, they simply removed it.
Or this is an "optimisation" for console controllers.
MW2 actually had some great improvements:
1) The netcode - Running an 8 player server on 1Mbps connection, no lag - hundreds of interactive objects.
2) The performance - in my case it runs much smoother than CoD4, with better looking graphics
3) The content - weapons, maps, perks
Sadly, the game has too many weak points, the biggest being IwNET instead of dedicated servers, but one thing I can't stand is...
Prestige.
I mean, the fact that you're grinding through 70 levels and extended bull***t from CoD4 like "get 150 kills" switched to 500, 1000 and more... Then a "challenge" for every weapon attachment,...
One prestige level alone would be a pointless grindfest but they added 10...