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Contents
I. System Requirements
II. Installation
III. Server Tracking
IV. Config Editing
V. Trouble Shooting
VI. FAQ/Known Issues


I. System Requirements


Below are the lowest system requirements for TCE.

Windows 95, 98, ME, 2000 or XP
Pentium III 600 Mhz processor or equivalent
128 MB RAM
32 MB OpenGL compliant 3D video card
DirectX 8.1
750 MB free hard disk space. (200 MB for ET and 500 MB for TC:E)
56.6k modem or better Internet connection. Broadband recommended for games with more than 8 players.
800 Mhz PowerPC G4
512 Mb System Ram
64 Mb VRAM
750 Mb HD space (450 Mb if W:ET is already installed)
Mac OS X 10.3x



II. Installation


Downloading the Proper Files

1. TC:E is actually rather easy to install. First you must acquire Wolfenstein: Enemy Territory, and its most recent "patch" or update both of which are totally free from Splash Damage.

a) Wolfenstein: Enemy Territory Full
(wolfET.exe 257.78 mb 29-May-2003)

b) Wolfenstein: Enemy Territory Patch 2.60 Update
(et_patch_2_60.exe Size: 5.53 mb 21-Mar-2005)

c) Wolfenstein: Enemy Territory v2.60b Patch (optional)
This is mainly a security patch and not mandatory for running the game. Must have 2.60 update installed.


2. Next you need to obtain the lastest FULL VERSION release of TrueCombat:Elite (currently version 0.49) and its patch (0.49b)

a) TrueCombat: Elite v0.49 Full
(setup_v049_0922.exe 453 mb 29-Sept-2006)

b) TrueCombat: Elite Patch v0.49b
(tce049b_all_os_fixed.zip 6.48 mb 01-Jan-2007)




For Linux and Mac OS X files, visit the Download page.


Installation

Once you have downloaded the mandatory files, you are ready to install TC:E!!

You must completely install Wolfenstein: Enemy Territory before you can begin to install TrueCombat:Elite. Just follow the steps below:


1. Begin by running Wolfenstein: Enemy Territory Full. This will create the "Wolfenstein - Enemy Territory" folder on your harddrive.


2. Now, patch your version of WET with the 2.60 Patch (Win only) (followed by 2.60b if you care to install the security patch - not mandatory!).

Wolfenstein: Enemy Territory should now be completely installed on your computer.


3. Run TrueCombat:Elite Full to install TCE. This will create a folder named "tcetest" inside of the Wolfenstein - Enemy Territory folder (example : C:\Wolfenstein - Enemy Territory\tcetest).


4. Finally run the 0.49b Patch. Here you need to be a bit careful, extract your files to the "Wolfenstein - Enemy Territory folder", NOT the tcetest folder. If you do, you will end up with "C:\Wolfenstein - Enemy Territory\tcetest\tcetest" and the game will not be "patched".



You should now have a shortcut for TC:E on your desktop (and one for Enemy Territory). If you don't, right click and select "new" and "shortcut". The following is the DEFAULT command line for TC:E (this goes in the "Target" field of the shortcut properties):

C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game tcetest +set com_hunkMegs 192 +set com_zoneMegs 64 +set com_soundMegs 32

(Adjust the drive and path information to reflect where you have installed ET and TC:E)



You are now ready to run the game for the first time. Run it and set up your various control and video settings to your liking, all of which are available from the in game option menus.

Also at this point it is an EXCELLENT idea to click on the "Play Online" button on the main menu, which launches the server browser, and click the "enable Punkbuster" button at the lower right, if it's not already enabled. (NOTE: the 2.60 ET patch "broke" the internal server browser, do not panic if you do not see any active servers. More on this is section III. Server Browsers).


For a more detailed Mac OS X installation guide, visit the MAC FAQ thread.



III. Server Browsers


TrueCombat:Elite comes equipped with an in-game server browser.


Even though you can use the internal server browser to find servers to play on, there's a known issue that the in-game server browser can often give incorrect server information. To combat this problem, there are other (and sometimes better) solutions:

1. XFIRE is an instant messenger for gamers that lets you view where your friends are playing and join them with a single click. You can also use XFIRE to take screenshots, record video and chat with your friends while ingame. XFIRE also has a server search option, but many find it to be slower than Qtracker.

2. Qtracker is an "external" server browser that supports many online games. It also has other features such as buddy lists. Since Qtracker maintains their own master servers, they are MUCH faster at finding servers than the internal server browser.


   


Both are free to use. Qtracker requests a donation and XFIRE has some minimal advertisements.

Both work fine with TC:E; Qtracker supports TC:E "right out of the box", while XFIRE needs a little tweaking.


NOTE: XFIRE should detect Enemy Territory automatically (not TCE), but to get the "TCE game" join to work properly (so when you join a friends server, it opens TCE and not WET), you must do the following:

Tools > Options > Games > Settings > (Select Wolfenstein: Enemy Territory in the games list) > and add +set fs_game tcetest " +set com_hunkMegs 192 +set com_zoneMegs 64 +set com_soundMegs 64 " to extra command line parameters.

Qtracker: You will find TC:E under "Wolfenstein:Enemy Territory - Mods - TrueCombat:Elite". Highlight that, right click in the "pane" on the right and select "refresh this view". Find a server you want to join, right click on it and select "connect - NOW".



IV. Config Editing


Moving on to something a little more advanced now, your configuration is stored in a file called etconfig.cfg. You can locate this file in the "C:\Program Files\Wolfenstein - Enemy Territory\tcetest\profiles\[player name]" folder (player name is of course replaced with YOUR player name.
Config files are actually very easy to edit, but you should ALWAYS back up your file before you start.

The easiest way to edit your etconfig.cfg file is to right click on it and select "open with..." and choose Wordpad from the list, never use Notepad, it does not format the text properly.

Virtually every aspect of your configuration can be changed, tweaked and manipulated by editing this file. In doing so you will (hopefully) gain better performance, and a more playable connection.

We will begin with connection tweaks, as every connection is different, and everyone has a different route to any given server these settings are mearly guidelines and suggestions. It is also a good idea to enable the lagometer, this is available through the game menus or the console (press the ~) and issue the /cg_lagometer 1 command (/cg_lagometer 0) will turn it back off.

The config entries, also known as "cvars", we will be adressing are : cl_maxpackets, cl_packetdup, snaps, and rate.

The cl_maxpackets setting restricts the number of packets being sent to the server by your client.

The cl_packetdup setting determines if duplicate commands are sent, range is 1 to 5 and is 1 as default.

The snaps setting is used to calculate how many gameworld updates you receive from the server. Usable range is 10 to 'server sv_fps setting' and defaults to 20.

The rate setting controls packets so that your downstream connection bandwidth does not get saturated. Setting controls maximum bytes per second. The server config places a cap on the rate setting, it will do you know good to set yours above this cap. The "recommneded" rate for TC:E is 13000.

Lets start with some "suggested" settings per connection:

LAN
seta cl_maxpackets "125"
seta cl_packetdup "0"
seta snaps "40"
seta rate "25000"

ADSL or Cable
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta snaps "40"
seta rate "25000"

Slow DSL (IDSL ect)
seta cl_maxpackets "60"
seta cl_packetdup "1"
seta snaps "40"
seta rate
128000 BPS: seta rate "14000"
112000 BPS: seta rate "12250"

Other "broadband" connections (ISDN, some wireless)
seta cl_maxpackets "60"
seta cl_packetdup "1"
seta snaps "40"
seta rate
64000 BPS: seta rate "7000"
56000 BPS: seta rate "6200"

56K Modem
seta cl_maxpackets "40"
seta cl_packetdup "1"
seta snaps "20"
seta rate
50000 BPS: seta rate "5500"
48000 BPS: seta rate "5200"
46000 BPS: seta rate "5000"
44000 BPS: seta rate "4800"
42000 BPS: seta rate "4500"
40000 BPS: seta rate "4300"
38000 BPS: seta rate "4100"
36000 BPS: seta rate "4000"

To aid you in determining your connection speed try : http://performance.toast.net/ for performance testing.



V. Troubleshooting


If you need help troubleshooting a TCE related problem, post your issue on the Technical Support section of our forums. Hopefully one of our experienced community members can help you.

You can also find help in our IRC channel #TC:Elite @ Quakenet.org.



VI. FAQ/Known Issues


What are new features of 0.49*?
What are the minimum system requirements for 0.49?
What do I need to play 0.49? Is it a patch or a full install? Is it be backwards compatible?
When I try to connect on some servers in the list it tries to download a bunch of files then disconnects.
I'm not seeing any servers in the in-game browser!
Is TC:E Open Source? How about moving to the Q3 GPL engine or its forks? Can I contribute?
I can't load some maps like Snow and Railhouse!!
I'm getting a huge of amount of lag every time someone fires a gun! Is there any fix for this?


What are new features of 0.49(b)?
The main features are the following:

Texture Tone Mapping
HDR Lighting
Realistic scaling
High quality sounds (44khz)
Letterbox & widescreen modes - TrueVision
Mac version
Free climb
Free Aim
Reworked weapon handling
Reinforced OBJ, as Capture the Flag in stock maps
Bug fixes


What are the minimum system requirements for 0.49*?
Though TC:E is based on the ET engine, it has higher minimum system requirements:

PC with 800 megahertz (MHhz) or higher processor recommended
or Mac with 800 megahertz (MHz) or higher processor recommended
320 megabytes (MB) of RAM or higher recommended
750 megabytes (MB) of hard disk space*
Super VGA (800 x 600) or higher-resolution video adapter with at least 128 megabytes (MB) of video RAM and a monitor
Keyboard and Mouse or compatible pointing device

Recommended system requirements:

PC with 1.6 gigahertz (GHhz) or higher processor recommended
or Mac with 1.5 gigahertz (GHz) or higher processor recommended
1 gigabyte (GB) of RAM or higher recommended
750 megabytes (MB) of hard disk space*
XGA (1024 x 768) or higher-resolution video adapter with at least 128 megabytes (MB) of video RAM and a monitor
Keyboard and Mouse or compatible pointing device


What do I need to play 0.49*? Is it a patch or a full install? Is it be backwards compatible?
TC:E 0.49* is a ~450MB FULL install(it is not an upgrade from 0.48), the files needed to play it can be found here. If you are a TC:E 0.48 (or earlier) player it is recommended you rename or delete your 0.48 TCETEST folder as it will be overwritten by 0.49*, if this isn't done you may have issues with online and offline play.


Where can I download TC:Elite 0.49*?
First you need to extract the contents of the .zip into your Wolf - ET folder, this should create a folder called tcetest inside that. Then you can create/copy a shortcut and add +set fs_game "tcetest" to the command line, for example on Windows: "C:\Program Files\Wolfenstein - Enemy Territory\et.exe" +set fs_game "tcetest"

Linux users can also just use it from the console:
et +set fs_game tcetest


When I try to connect on some servers in the list it tries to download a bunch of files then disconnects.
You are trying to connect to an 0.48 server, unfortunetly there is no easy way to filter them from the 0.49* servers in the server browser. The best way is to sort by the map names, maps that have the obj_ prefix are from 0.49* while the dem_ ones are from 0.48, for example: obj_northport in 0.49* is a rehauled version of dem_northport in 0.48.


I'm not seeing any servers in the in-game browser!
This seems to be a little gremlin that appears and disappears. Something you could try is renaming the servercache.dat within the tcetest folder and trying again. Failing that you could try... Windows users can use The All Seeing Eye, here are instructions on setting up a TC:E 0.49* filter, the filter that comes with ASE shows ALL TC:E servers of different versions, so using this custom filter is recommended. Info Linux and Mac server browsers will appear soon.


Is TC:E Open Source? How about moving to the Q3 GPL engine or its forks? Can I contribute?
TCE is closed source. The engine subject has been discussed already, and the developement team has stated several times that they intend to continue in the W:ET engine as a closed source project. TCE is not currently in a state of active development, so we are not looking for contributors :(


I can't load some maps like Snow and Railhouse!! I get a Hunk_AllocateTempMemor error when trying to load them! What can I do?
You need to set your com_hunkmegs higher, to do so, edit the autoexec.cfg text file located in your tcetest folder (if there isn't any, create one) and add/edit the line:

Code: seta com_hunkMegs "192"

Set the value (default is 192) to 1/2 of the amount of RAM you have, 256 for 512mb of RAM, etc. If you only have 256mb of RAM and are having this issue, you should really consider an upgrade.

You may need to restart TCE twice after


I'm getting a huge of amount of lag every time someone fires a gun! Is there any fix for this?
The most common solution for this problem is to set the "Wall Mark Lifetime" off, you can do this in the View section of the Options menu. This can also be done by console or editing the cfg's by setting "cg_marktime" to "0".




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