Lately came up with more wishes to increase realism:
1. More camera shake, more visible arms and stuff.
Yes, I want it! I want to see my arms when crawling in prone position, I want to see my arms while I freeclimb (Mirror's Edge style), more camera shake according to the third person animation.
2. More (interactive) death animations.
Indeed, it get's a little boring to have the same animation play over and over again. I want more like special animations, according to the gun I was killed by, according to the position where am I standing, according from what position I was killed, according in what body part I was shot. For example: if I was killed by a shotgun using buckshot shells from behind, I should get knocked off my feet and "fly" a bit away. If I was killed near a wall while facing the wall with my back, my body should stick to the wall and slide down.
Also, think about how cool it would be to see these animations in first person death camera!
3. Suppresive fire.
Take a look at this video of Battlefield 3: http://www.youtube.com/watch?v=TBu_tH8muq0
Notice how every shot made by the .50 near the player makes it's screen get a little bit darker and more blurrier. How would this work in TC: CQB? If we could make the screen a bit darker with each shot made in a certain radius near the player, the player would actually really have fear unlike now - Meh, that guy is just wasting ammo, I will lean out the corner and do a headshot.