I'm sharing a sign of life here, because I did some posts in another discussion.
Well, months have passed and I didn't continue to work on the COD4 project.
It's more or less done and playable with stock COD4 maps, but I couldn't find motivation to do the finishing touches.
Meanwhile I decided to try some up-to-date engines and after some UT3 modding experiments I ended up toying around with UDK.
I am currently working on a retro arena shooter, bringing back those glory Quake-series and UT99 times. The game features 10 weapons inspired or taken from either Quake or UT and Q2/3-style game mechanics (health, armor, item pickup, rocket and grenade jumps, etc).
Nice thing with UDK is that cooking a standalone release is such a piece of cake. I guess I am going to publish it at one point, but I am using UT3 weapon models and Q2 music right now, though I guess that would'nt be a problem in a free game. Maps will be Deck 16 (UT3, remake of UT99) and my own remake of Q2's Edge (q2dm1).
There is an old video for those who are interested ( http://www.youtube.com/watch?v=7eAua3a1dm4
), but I am much further now.