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PostPosted: Mon Mar 20, 2006 12:32 am 
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That concept is for a pheonix, this is a dragon your talking about.

Dragon, try drawing a map or your map then send it to the devs after 049's release.

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PostPosted: Mon Mar 20, 2006 2:08 am 
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XenoKiLLer wrote:
That concept is for a pheonix, this is a dragon your talking about.

Dragon, try drawing a map or your map then send it to the devs after 049's release.


ill try, ill post a good paint image of some good ideas
just to give devs inspirations

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PostPosted: Sat Apr 01, 2006 3:48 pm 
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check this out, cry engine 2:
http://www.gametrailers.com/player.php?id=9882&type=wmv

now im not sure if the wet-engine can make the jungle as realistic like that,

but i know the wet-engine is capable to make the jungle look like this:

Image

http://www.playstationpro2.com/images/2 ... eater2.jpg

Image

Image

http://members.tripod.com/saito_makubi/ ... 151923.gif

http://igrozone.com/pic/screen/metal%20 ... /mgs01.jpg

http://membres.lycos.fr/satethirtysix/i ... gs3_01.jpg

Image

im 100% sure the devs can get that feel into the jungle map,
they can even make it more detailed and better,

heres my prove,
check this tree out, the devs made this:
Image

and it look really nice, detailed, good graphics, even better than the tree's in mgs 3.

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Last edited by Dragonathan on Sun Apr 02, 2006 3:37 pm, edited 1 time in total.

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PostPosted: Sat Apr 01, 2006 5:46 pm 
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engine difference, itsnot gonna work that good. You can imagine how mgs looks like or even how farcry looks like. The devs cannot make TCE look like that. this is all Im going to be putting for now, please be reminded that I still have to clean up before 049 comes out so please do me a favor and keep posting to a minimum and only when it is really important like tech support questions and other grave matters, until the next few days, I suppose by friday, please, just dont post anymore suggestions till then.

BTW, who knows, maybe the devs bought that tree of a online 3dmodel store or it is part of a md3 packages that came with the original pk3s of wolfenstien.

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PostPosted: Sat Apr 01, 2006 8:14 pm 
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XenoKiLLer wrote:
just dont post anymore suggestions till then.


ill keep that in mind, but im not doing anything against the forum rules,
posting suggestions isnt against the forum rules.

but flaming and insulting people, is against the forum rules.

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PostPosted: Mon Apr 03, 2006 3:50 pm 
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Dragonathan wrote:
XenoKiLLer wrote:
just dont post anymore suggestions till then.


ill keep that in mind, but im not doing anything against the forum rules,
posting suggestions isnt against the forum rules.

but flaming and insulting people, is against the forum rules.


he's suggesting it because a lot of the things you may be asking for are possibly in the game already and are about to be released

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PostPosted: Mon Apr 03, 2006 11:19 pm 
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Dragonathan wrote:
but flaming and insulting people, is against the forum rules.


I'll take these words into consideration Dragon. Only if you do, that is.

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PostPosted: Sat Apr 15, 2006 5:49 pm 
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look, this map may sound good, and imagination makes it look good, but the engine cant make it look good, hence keep dreaming until they port over to a new engine.

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PostPosted: Sat Apr 15, 2006 7:18 pm 
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i like the outfit that terrorist has on they shoulld put in TC:E as a jungle fit

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PostPosted: Sun Apr 16, 2006 1:24 am 
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well, since tce is mostly urban, an appropriate urban camo would fit beter. More black, blue and grey for the specops and probably casual attire for the tangoes, unless ofcourse they are mercs in which case they would also be wearing camo.

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PostPosted: Sun Apr 16, 2006 2:01 am 
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Unless there was a "Black Ops" class for TC:E, which isn't happening. :P

Watch, Dragon will turn the Black Ops idea into a topic. :roll:

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PostPosted: Sun Apr 16, 2006 3:26 am 
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rather not have him do that. running in the woods is something TT should leave to other games for now.

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PostPosted: Mon Apr 17, 2006 2:02 am 
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Yeah, good point. :)

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PostPosted: Tue Dec 05, 2006 8:51 pm 
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Mods... you can delete the entire spam post in this thread, no need to keep an extra post that is meaningless. Anyway we will do thatafter Xmas. Each ande very single thread will be checked okay! PM me to confirm if you can or cannot do this on the 27th-30th. Delete this post of that day.

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PostPosted: Tue Dec 05, 2006 9:35 pm 
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XenoKiLLer wrote:
Mods... you can delete the entire spam post in this thread, no need to keep an extra post that is meaningless. Anyway we will do thatafter Xmas. Each ande very single thread will be checked okay! PM me to confirm if you can or cannot do this on the 27th-30th. Delete this post of that day.


Ok sure.
So how do I delete it, just leave it blank and submit it?

'tries'

'spots little X icon'

Ok nvm, done!

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