Quote:
As for the maps, well, They would be much better if i was not limited by ET
Rudy, come over to teh darkside, we haz cookiez.
For the game to be on Steam, you need to insert their wrappers. IDK if that's a possibility
for Coroner at this moment ? Also, wasn't it that not codewise, but content wise (TC uses
textures and if not mistaken models from ET) posed the biggest problem for a standalone?
Zipping a pre-installed TC pack is something everybody can do.....Just saying...
We could update things without Coroner, but we'll be limited to parts that haven't been
altered for use in TC. Change it in the vanilla ET engine, insert TC and hope it works.
Imho, not ET:Legacy, but Xreal should be tried, tested and adapted to work with TC.
Everyone :
You do know that particular graphical updates would require a completely other way of how
geometry is built ? In the end you're still limited to the methods that can apply to the
current geometry. Do this and you'll find out why : Go into Northport, export the big red
shed by material. Give 'tin' a bumpmapped texture and go to the back of the building and
look at the sides of the door, going up.....that's why it won't work. Additionally : our 1to1
map conversions have a lower polycount than the original maps...
The never ending dance of the TC community
I guess we can dance in circles year in, year out and still end up at the same place we
started out. ET:Legacy has been tried, didn't work, not much options left out there to try
and not a lot of people skilled enough to work on updating the engine (coz doing it from
scratch would make more sense). The ET engine has been open source long enough, still
not a single satisfying, stable fork has been produced and that should tell you plenty.
Guys, maybe time to accept that True Combat Elite is an epic vintage game, made on a
legacy engine. TC pulled the max beauty out of the ET engine and it's simply THE BEST
LOOKING game on the ET engine PERIOD. You guys want Coroner to make you a sexy
TC ? Get him a license to launch MWTC as a standalone.... a MWTC without ANY Cod
content that is..... But we still would face the problem : Does he have the time for it.
If you want an updated engine, new animations etc. then holding on to the ET engine
might be barking up the wrong tree.
Northport 2014 : No bump, No normal maps, just 2k-4K textures, specular map on 3 materials
and a sunlight that needs tweaks :::::
http://i59.tinypic.com/dazpl.jpg(not to mention that the big shed in the back wasn't finished when taking the screenie)
ps YKS : You're describing cocking the gun, not selecting firemode, that 'switch' is on the
side of the gun. Try reloading one if you're right handed, you'll see that TC animation is fairly
accurate.