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PostPosted: Thu Sep 03, 2009 5:53 pm 
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Sharp Shooter
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=MAveXII=NoiR# wrote:
oah there is a awesome AIM MAP. I dont know the name of it but its perfect for warmups. And the other maps are all fine (custom ftw). Good job!

Do you mean obj_thall2 - CoD4 Killhouse remake? :)

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PostPosted: Mon Sep 07, 2009 11:25 pm 
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Here goes simple installer for all paks that are working at ak47| SERVES... including newest obj_dedust_final. Now all You need to do to play at our servers is to run installer ant point your tcetest directory (default set to C:\Program Files\Wolfenstein - Enemy Territory\tcetest\). Well forgive me for only microshit support for now... thats v1... better functionality comming at upcoming releases :) Now You have all paks at one download so enjoy :) next gen will add cvars that are included at our servers...

File name: "www.ak-47.pl_v1.msi"
Size: 130.34 MB

http://dl.getdropbox.com/u/1970904/www.ak-47.pl_v1.msi

//edit im thinking about making an installer like our asian friends did witch will include most maps that are played atm, playable cfg, and automatic pb update :) ~1.5gb i think :)

//edit2 - full windows installer including maps paks and cfg release max in 7 days :)

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Last edited by $omator on Sat Sep 12, 2009 11:55 pm, edited 7 times in total.

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PostPosted: Mon Sep 07, 2009 11:33 pm 
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you forgot to include the link I think

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PostPosted: Tue Sep 08, 2009 6:10 pm 
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True Combat Easy Installer for Windows v2

Moved HERE

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 Post subject: maps
PostPosted: Tue Sep 15, 2009 12:31 pm 
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Location: tri(p) city
Our current map cycle is:

Railhouse - Villa 2.1 - Northport - Closedown - Delta - Dedust - Village - Extended Classic - Stadtrand - Libary - Complexity - Thal 2


IMHO Closedown, Extended Classic & Libary are to delete...

I would add obj_town_and_metro - obj_heliport_bynight - obj_vorot - obj_office
...


Any ideas? We are asking for players opinion =)

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PostPosted: Tue Sep 15, 2009 1:16 pm 
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combat bunker instead of heliport, thank you
:D

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PostPosted: Tue Sep 15, 2009 1:22 pm 
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Town and Metro is one of the best map done for TCE, i think it worth the test on the server :lol:

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PostPosted: Tue Sep 15, 2009 1:23 pm 
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gonzo|Uncle Bionic wrote:
combat bunker instead of heliport, thank you
:D


You mean that one? looks good never played it tho :)

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 Post subject:
PostPosted: Tue Sep 15, 2009 8:14 pm 
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Rock Me, Amadeus!
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obj_office is a must for any decent server --> no server is good atm :P

and I think of obj_werk_ost too, it's a great map

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PostPosted: Wed Sep 16, 2009 9:30 am 
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High Master
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$0m@7or wrote:
gonzo|Uncle Bionic wrote:
combat bunker instead of heliport, thank you
:D


You mean that one? looks good never played it tho :)


yep that one

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PostPosted: Wed Sep 16, 2009 10:23 am 
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current ideas...

obj_bahamut_final.pk3 // well not finished, flat but have good ideas, should be a remake of this... but not that one imho

obj_closecombat.pk3 // not finished(?) small spaces, ppl just block eachother, may be god for obj tho

obj_combat_bunker_nite_beta.pk3 // never played, have to test

obj_frostbite_101.pk3 // well depends its cool but...

obj_heliport_bynight_final.pk3 // great1 but ppl do not like it :(

obj_heliport_v3.pk3 // never played, have to test

obj_hitman.pk3 //poor copy of shozen3...fail

obj_nbn22.pk3 // great remix of great map!

obj_newtown_square_v4.pk3 // well we had better map on server... that cod remix map, dont remember what was it but if something then that cod remix not newton...

obj_office2.pk3 // great1 but ppl do not like it :(

obj_old_school_v3.pk3 // great remix of great map!

obj_shozen3.pk3 // great map for all classes

obj_town_and_metro_final.pk3 // superb map (dot)

obj_vorort_b.pk3 // great1 but ppl do not like it :(

obj_Warehouse_150.pk3 // imho fail map, not finnished

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PostPosted: Wed Sep 16, 2009 1:08 pm 
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$0m@7or wrote:
obj_office2.pk3 // great1 but ppl do not like it :(
obj_vorort_b.pk3 // great1 but ppl do not like it :(


ppl are stupid :P

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PostPosted: Wed Sep 16, 2009 1:50 pm 
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point is to make as many happy and say ferwell to all small maps that makes only team kills or ones that looks like aint finished

//edit new map - urwald

current ideas...

obj_bahamut_final.pk3 // well not finished, flat but have good ideas, should be a remake of this... but not that one imho

obj_closecombat.pk3 // not finished(?) small spaces, ppl just block eachother, may be god for obj tho

obj_combat_bunker_nite_beta.pk3 // never played, have to test

obj_frostbite_101.pk3 // well depends its cool but...

obj_heliport_bynight_final.pk3 // great1 but ppl do not like it :(

obj_heliport_v3.pk3 // never played, have to test

obj_hitman.pk3 //poor copy of shozen3...fail

obj_nbn22.pk3 // great remix of great map!

obj_newtown_square_v4.pk3 // well we had better map on server... that cod remix map, dont remember what was it but if something then that cod remix not newton...

obj_office2.pk3 // great1 but ppl do not like it :(

obj_old_school_v3.pk3 // great remix of great map!

obj_shozen3.pk3 // great map for all classes

obj_town_and_metro_final.pk3 // superb map (dot)

obj_urwald_beta2.pk3 // great1 but ppl do not like it :(

obj_vorort_b.pk3 // great1 but ppl do not like it :(

obj_Warehouse_150.pk3 // imho fail map, not finnished

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 Post subject:
PostPosted: Wed Sep 16, 2009 2:09 pm 
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From my own opinion and from the feedback we got on force servers, i would say that on bodycount it is good to get big maps : it avoids spawnkilling. Plus if you want people to like the map it has to get a good quality (official ' like) and with a fair balance : no advantage for one team.

And as admins of servers, you have to follow your players, if people request to remove a map, even if its one of the best, you have to do it (yes its sad sometimes) : yes it is your server, but the server is online for them ; right ? :wink:

Few ideas :
- I cant remember the name of that map (a remake from Americas Army) it was good map.
- obj_oldtowne from stealth is interesting too, players will be everywhere on the map.
- obj_town&metro best architecture ever.
- obj_jackalsnest (1st release) big map with many ways.

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 Post subject:
PostPosted: Wed Sep 16, 2009 2:27 pm 
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Quote:
- I cant remember the name of that map (a remake from Americas Army) it was good map.

never played aa :))

Quote:
- obj_oldtowne from stealth is interesting too, players will be everywhere on the map.
added for testing obj_oldtowne_a1.pk3 version ive found. thats final released?

Quote:
- obj_town&metro best architecture ever.

that is a must be on server the final edition...

Quote:
- obj_jackalsnest (1st release) big map with many ways.

what about re version?? http://stealthzone.net/index.php?option=com_wrapper&Itemid=65

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