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PostPosted: Fri Aug 28, 2009 11:58 am 
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Sharp Shooter
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We played it few minutes ago on AK-47.PL BC server and gameplay looks much better in my opinion. Earlier, main fight was only in the mosque, now it takes more areas on the map. And it wasn't as slaughter as it was. Later we will test in on the OBJ server :)

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PostPosted: Fri Aug 28, 2009 12:18 pm 
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High Master
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IT LOOKS *i-need-a-broader-vocab* AMAZING NOW!
:o :o :o :o

Wanna try this tomorrow when I got time.
:D

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PostPosted: Fri Aug 28, 2009 7:35 pm 
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The map is good now. The new paths and adjusted spec spawn make it a lot better. Now all there is to do is to remove the fog, it causes so many teamkills.


But anyway, one of the top custom maps I've seen in quite a while.

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PostPosted: Fri Aug 28, 2009 7:56 pm 
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Bully wrote:
Now all there is to do is to remove the fog, it causes so many teamkills

thats bad team communication :)

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PostPosted: Fri Aug 28, 2009 9:10 pm 
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$0m@7or wrote:
Bully wrote:
Now all there is to do is to remove the fog, it causes so many teamkills

thats bad team communication :)

Or bad cfg ? :twisted:
Seriously i need to test it more, but i didnt noticed that.

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PostPosted: Fri Aug 28, 2009 11:05 pm 
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]Wo0[ wrote:
$0m@7or wrote:
Bully wrote:
Now all there is to do is to remove the fog, it causes so many teamkills

thats bad team communication :)

Or bad cfg ? :twisted:
Seriously i need to test it more, but i didnt noticed that.
Just playing it like it was meant to be played. Buy a proper graphics card and then "tweak" your game to look like something from C64 with washed out colors... tell me about money wasted.

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PostPosted: Fri Aug 28, 2009 11:22 pm 
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i belive that fog at this map is a must be, like that muslim calling for prays. its one of many things that makes this map great :D

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PostPosted: Fri Aug 28, 2009 11:48 pm 
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Bully wrote:
Just playing it like it was meant to be played.
Buy a proper graphics card and then "tweak" your game to look like something from C64 with washed out colors... tell me about money wasted.

Watch again my screenshots ( 1 , 2 ), and tell me where are the washed colors ? looks like i'm playing like it was meant to be played too.
And btw i was joking ;) but i agree its hard to see the irony in a text msg.

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Last edited by ]Wo0[ on Fri Aug 28, 2009 11:55 pm, edited 1 time in total.

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PostPosted: Fri Aug 28, 2009 11:51 pm 
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wanted to say exacly the same thing as woo ;)

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PostPosted: Sat Aug 29, 2009 8:04 am 
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High Master
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the fog is great, do not remove it.
part of the map.
I just hate when people two-point-zeroes their gamma just to see the shadows in delta, it is more fun to play the map it was meant to be played, sometimes in battle it is actually hard to see anything in night time if you are not prepared.

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PostPosted: Sun Aug 30, 2009 10:32 am 
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Mirrored on StealthZone. :D

Awesome map bro!


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PostPosted: Tue Sep 01, 2009 12:14 pm 
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Sharp Shooter
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Map was added to WolfMap.de:
- http://wolfmap.de/comments.php?news_id=2120
- http://wolfmap.de/details.php?file_id=3376

I plan to do some promotional campaign with Dedust, maybe it will help to pay some other players attention to TC:E :)

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PostPosted: Tue Sep 01, 2009 1:55 pm 
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GJ simons! For all u did about this map :)


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PostPosted: Tue Sep 01, 2009 4:39 pm 
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Running on SeF OBJ.

Great version, I like the additions you added to it, like the pathway to A for Specops, and the "mid roof" type spot over the tunnel to B. Not to sound like a repeat everyone else, but it is refreshing, thx mate.

PS. - NC Finals on this map? lol.


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PostPosted: Tue Sep 01, 2009 4:51 pm 
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Baal wrote:
PS. - NC Finals on this map? lol.
Final and playoffs maps will most likely be on vote for teams later. But I think this one is good enough for Round 2 of NC, where all the custom maps are introduced.

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