XenoKiLLer wrote:
they already look like that. its just that the facial animations arent really used. I guess because this is a multiplayer game, and every extra bit of memory and cpu power you can save you have to save. So far, noone really takes time to look at thier enemy's faces, especially in a multiplayer game, where if you slack off for one second, your most likely to end up in limbo.
well im a person that always look at details,
when i suggested "stealth actions" on the main forum:
like break someone's neck, more knife movements. ect ect.
i got flamed by evryone,
than someone wrote this.
Quote:
You guys are missing the point, which is that little extra features make a game more memorable and more interesting. It's easy to say it's a waste of time without involving much thought process, but who is to say which features will take how long, or if they can be done by a team member who has finished the rest of his assigned tasks before his team mates?
Silent takedowns and extra animations may not change gameplay, but they would make the game more fun. I'd like to break somebody's neck. I'd like to see them grab their leg or arm when they get shot. The big things make a game popular but the little things make it memorable and immersive.
the point is...
small little tiny things does matter,
*the point is...small little tiny things does matter* Hmmm i call this exaggeration come on you got to be joking ( the engine is not the best and most of the people that play this game dont have the best cpu, yes there is exceptions) So could people cut back on the graphics and focus on the gameplay... the graphics are good enough