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old ruins map
http://www.truecombatelite.com/forums/viewtopic.php?f=8&t=396
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Author:  Dragonathan [ Sun Jan 01, 2006 2:33 pm ]
Post subject:  old ruins map

I like to see some "old ruins" on some map,
just imagine how immersive it will be,

if the bullets hits the walls, you see A slight bit of dust comming out of the wall,
imagine that! it would be freaking immersive,

or you will see some walls destroyed by bullets,
just like when you shoot bullets at A "weak wooden door"

or you will see some old old statue get destroyed by bullets,
just think how friggen awesome it is if those things happens in A middle of a mission,

but you cant destroy evrything, you can only destroy the "breakable walls"
and "destroyable objects" like old pots, big old statue's ect. ect.

examples:
Image

Image

Image

but this requires A talented "art work designer" who can draw all his idea's first before they model it in 3D, like what professional game developers always do, when they develop A game.
so they can get the structures/architectures of the map look correct.

Author:  XenoKiLLer [ Sun Jan 01, 2006 5:23 pm ]
Post subject: 

need a mapper... why dont you try it out.. download gtkradiant and the tce map kit.

Author:  Dragonathan [ Sun Jan 01, 2006 6:08 pm ]
Post subject: 

no. cause i want this to be official, and if you say: the devs dont have time?
how do you know all that?
who are you to say that the devs dont have time for this.
God? who can read whats on the devs mind?

Author:  Dragonathan [ Sun Jan 01, 2006 6:25 pm ]
Post subject: 

and these special extra features for that particular map,
cant be done with the gtkgradian tool,
this is something what only the devs are capable to do,
they're the pro's not me,

Quote:
if the bullets hits the walls, you see A slight bit of dust comming out of the wall,
imagine that! it would be freaking immersive,

or you will see some walls destroyed by bullets,
just like when you shoot bullets at A "weak wooden door"

or you will see some old old statue get destroyed by bullets,
just think how friggen awesome it is if those things happens in A middle of a mission,

but you cant destroy evrything, you can only destroy the "breakable walls"
and "destroyable objects" like old pots, big old statue's ect. ect.

Author:  XenoKiLLer [ Sun Jan 01, 2006 6:59 pm ]
Post subject: 

you could make the maps and submit it to the devs, if they like it, they might make it official, and youd probably part of the mapping team.

Author:  Dragonathan [ Thu Feb 02, 2006 5:09 pm ]
Post subject:  Re: I wanna see "old ruins" on some map,

Dragonathan wrote:
I like to see some "old ruins" on some map,
just imagine how immersive it will be,


seeing dust coming out of walls when bullets are hitting the walls,
would be friggen immersive and realistic,

check out this interview video of the game "BLACK"
perfect example of what i mean with, dust "comming out of the walls"
http://www.gametrailers.com/player.php? ... e&type=wmv

Author:  it [ Thu Feb 02, 2006 8:23 pm ]
Post subject: 

a lot of TJ maps have sand for walls, if you use it's properties, but change the skin image, it would have the same effect. oooh! I'll try mining the wall!


but anyhoo,

mapping is supposedly easy, but I need a good tutorial for it...

Author:  Silentcrisis [ Thu Feb 02, 2006 8:41 pm ]
Post subject:  Re: I wanna see "old ruins" on some map,

Silentcrisis wrote:
Dragonathan wrote:
Dragonathan wrote:
I like to see some "old ruins" on some map,
just imagine how immersive it will be,


seeing dust coming out of walls when bullets are hitting the walls,
would be friggen immersive and realistic,

check out this interview video of the game "BLACK"
perfect example of what i mean with, dust "comming out of the walls"
http://www.gametrailers.com/player.php? ... e&type=wmv


I love quoting myself.


I love quoting myself.

lol,
~Silentcrisis

Author:  it [ Thu Feb 02, 2006 9:31 pm ]
Post subject:  Re: I wanna see "old ruins" on some map,

Silentcrisis wrote:
Silentcrisis wrote:
Dragonathan wrote:
Dragonathan wrote:
I like to see some "old ruins" on some map,
just imagine how immersive it will be,


seeing dust coming out of walls when bullets are hitting the walls,
would be friggen immersive and realistic,

check out this interview video of the game "BLACK"
perfect example of what i mean with, dust "comming out of the walls"
http://www.gametrailers.com/player.php? ... e&type=wmv


I love quoting myself.


I love quoting myself.

lol,
~Silentcrisis


quotes=goood! :twisted:

Author:  XenoKiLLer [ Thu Feb 02, 2006 10:39 pm ]
Post subject:  Re: I wanna see "old ruins" on some map,

it wrote:
Silentcrisis wrote:
Silentcrisis wrote:
Dragonathan wrote:
Dragonathan wrote:
I like to see some "old ruins" on some map,
just imagine how immersive it will be,


seeing dust coming out of walls when bullets are hitting the walls,
would be friggen immersive and realistic,

check out this interview video of the game "BLACK"
perfect example of what i mean with, dust "comming out of the walls"
http://www.gametrailers.com/player.php? ... e&type=wmv


I love quoting myself.


I love quoting myself.

lol,
~Silentcrisis


quotes=goood! :twisted:

noooooo. its the qoute! dragon, why dont you download gtkradiant and some tutorials and practise making a map. when your done we can test it out, if its good we can try to submit it to the devs.

Author:  kozak6 [ Fri Feb 03, 2006 12:28 am ]
Post subject:  Re: I wanna see "old ruins" on some map,

XenoKiLLer wrote:
it wrote:
Silentcrisis wrote:
Silentcrisis wrote:
Dragonathan wrote:
Dragonathan wrote:
I like to see some "old ruins" on some map,
just imagine how immersive it will be,


seeing dust coming out of walls when bullets are hitting the walls,
would be friggen immersive and realistic,

check out this interview video of the game "BLACK"
perfect example of what i mean with, dust "comming out of the walls"
http://www.gametrailers.com/player.php? ... e&type=wmv


I love quoting myself.


I love quoting myself.

lol,
~Silentcrisis


quotes=goood! :twisted:

noooooo. its the qoute! dragon, why dont you download gtkradiant and some tutorials and practise making a map. when your done we can test it out, if its good we can try to submit it to the devs.




Yeah, go download Radiant and make it yourself, Dragon.

And I like quotes too.

Author:  Silentcrisis [ Fri Feb 03, 2006 12:33 am ]
Post subject: 

Meh, GTK radiant is so crappy, in my opinion.

~Silentcrisis

Author:  XenoKiLLer [ Fri Feb 03, 2006 1:14 am ]
Post subject: 

it is, that why i dont want to use it.

Author:  Silentcrisis [ Fri Feb 03, 2006 3:10 am ]
Post subject: 

I use UnReal for all my games that support it.

~Silentcrisis

Author:  XenoKiLLer [ Fri Feb 03, 2006 4:10 pm ]
Post subject: 

what other games can use the unreal editor for maps? ofcourse tehy all have to be unreal based right?

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