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 Post subject: Re: Modelling with Blender
PostPosted: Fri May 08, 2015 8:27 pm 
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Marksman
Marksman

Joined: Fri May 08, 2015 8:23 pm
Posts: 1
Pictures posted so far are good. At least they have exerted effort to make it.


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 Post subject: Re: Modelling with Blender
PostPosted: Sun May 17, 2015 11:22 pm 
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Expert
Expert

Joined: Fri May 03, 2013 12:42 pm
Posts: 138
Thanks, will update this thread soon, amongst other things it's better to waiting for the
new 4.8 stable. UE has had a lot of updates in the lightmap generation section, had to go
through many silly things that sometimes didn't make sense, hope this is done now.

We came across situations that a single machine took 4-5 days to compile lightmaps
for certain maps then decided to compile in network. Will make a tut on this to make
things easier. We got so tired of it that we stacked up on servers. Still a lot that
has to arrive here, but the end result will be a pretty brutal setup.


Tuts & School
Recently we updated our sponsor's educational license which showed us the way in the current
educational system and it's licensing process. Then we got the silly idea to get our own license.

For us it would be a 3 stage licensing/accreditation process, last week we filed all required
documentation for stage 1 and already wrote the rest required for stages 2 and 3. Never wrote a
70+ paged document in less than 10 days before.....#ONFIRE

Hopefully before summer ends we can start this. It's no Ba or Ma but college level, gotta
start somewhere.

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