TrueCombat http://www.truecombatelite.com/forums/ |
|
gtkradiant compiling http://www.truecombatelite.com/forums/viewtopic.php?f=8&t=2507 |
Page 1 of 1 |
Author: | GRANDAD [ Wed Apr 17, 2013 8:14 pm ] |
Post subject: | gtkradiant compiling |
Hi, what is the q3map2 compile command so the map has nice graphics like Delta or the new Mustamaa? And how do you make a nice bright sun using gtkradiant, what settings? Thanks. |
Author: | De@thByBl@st [ Sun Dec 15, 2013 1:44 am ] |
Post subject: | Re: gtkradiant compiling |
Check in the tools folder inside of any of my releases there is a Compile.sh script for Linux, it should get you started in the right direction. I just updated the mirror link and preview image for my obj_sniper release today so you can look in there. |
Author: | Dim$tar [ Thu Dec 19, 2013 12:26 am ] |
Post subject: | Re: gtkradiant compiling |
GRANDAD wrote: Hi, what is the q3map2 compile command so the map has nice graphics like Delta or the new Mustamaa? And how do you make a nice bright sun using gtkradiant, what settings? Thanks. Add me on xfire - Differentstrokes I will help best i can. Or try this - http://goo.gl/LqxIB7 Just edit with notepad. |
Page 1 of 1 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |