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 Post subject: gtkradiant compiling
PostPosted: Wed Apr 17, 2013 8:14 pm 
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Marksman
Marksman

Joined: Thu Feb 21, 2013 7:24 pm
Posts: 21
Hi, what is the q3map2 compile command so the map has nice graphics like Delta or the new Mustamaa?
And how do you make a nice bright sun using gtkradiant, what settings? Thanks.


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 Post subject: Re: gtkradiant compiling
PostPosted: Sun Dec 15, 2013 1:44 am 
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Marksman
Marksman

Joined: Thu Oct 15, 2009 12:18 pm
Posts: 18
Location: -_-
Check in the tools folder inside of any of my releases there is a Compile.sh script for Linux, it should get you started in the right direction. I just updated the mirror link and preview image for my obj_sniper release today so you can look in there.


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 Post subject: Re: gtkradiant compiling
PostPosted: Thu Dec 19, 2013 12:26 am 
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Master
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Joined: Mon Mar 08, 2010 12:52 pm
Posts: 324
Location: Belfast, Northern Ireland.
GRANDAD wrote:
Hi, what is the q3map2 compile command so the map has nice graphics like Delta or the new Mustamaa?
And how do you make a nice bright sun using gtkradiant, what settings? Thanks.



Add me on xfire - Differentstrokes

I will help best i can.

Or try this - http://goo.gl/LqxIB7
Just edit with notepad.

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