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 Post subject: obj_assault_ext
PostPosted: Tue Sep 27, 2011 5:09 pm 

Joined: Tue Aug 23, 2011 6:19 pm
Posts: 1
The original thread about this map is lost in's third party development forum. Anyway I just added the map to the map depot.

I opened this thread just in case someone wants to discuss it. Even though I'm not sure if I would do updates to it I may do so if serious issues are given here.

Now I quote the readme which actually states everything important to know. Screenshots are in the map depot.

readme.txt wrote:
Map: Assault Extended
Version: 0.9 BETA
Author: DerEffektemacher

supported modes: Obj, BC, RObj
starting spots: 32 each team

The map is based upon the map "cs_assault" by CryptR from the HL1 mod. Counter-Strike. Since I liked this map most I decided to remake it for TC:E. I had to extend it much because the original map was made for another mode than bomb/defuse. Sky is called "Prime Real Estate" by Mighty Pete.

SpecOps: Prevent terrorists from planting the bomb or defuse it.
Terrorists: Plant the bomb in the storage [A] or on top of the skyscraper [B].


- replaced some ugly textures
- added new textures
- better balance
0.8c: Thx again@LadyDeath!
- Terrors get the bomb now again in object mode
0.8b: Thx@LadyDeath!
- bomb spots are given correct now in compass
- now any spawn spot should be able to spawn people

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