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 Post subject: Same-old, same-old
PostPosted: Sun May 08, 2011 2:23 am 
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More later...[/img]

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PostPosted: Sun May 08, 2011 6:57 am 
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Nice work :) especially i like hammer :D


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PostPosted: Sun May 08, 2011 10:11 am 
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Looks great!


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PostPosted: Sun May 08, 2011 2:29 pm 
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Should've noted that it's not my model, it's the Wilson CQB 1911 off of CQB. I'm only animating it. :oops:

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 Post subject:
PostPosted: Fri Jun 10, 2011 8:43 pm 
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I've not forgotten this, only stopped as the past 5 weeks I've had various exams, midterms and tests that just never stopped. Now that they have stopped I kept going and I think I got something pretty good although I'm not fully pleased. In particular, I dislike the magazine-in part but I dunno how to improve it since whatever I try either looks bad or just makes it worse.

Anyways, any comments and/or critiques are welcome. As I know that sometimes you can't see how bad things really are until someone points them out.

http://www.youtube.com/watch?v=RsbDdSWAMQg

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PostPosted: Sat Jun 11, 2011 9:11 am 
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The transition from "firing" animation to "reload" animation seems to me a bit too short, but I'm not sure if it will be the same in-game. The recoil is (at least based on my limited experience) okay.


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 Post subject:
PostPosted: Sat May 12, 2012 5:23 pm 
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I probably should note that I did some minor tweaking and added textures to the rendering of the animation a few months ago.
http://www.youtube.com/watch?v=o3fwEbVmpGk

I'm not sure if I'll try to put it ingame, might just leave it where it is since I'm not fully pleased with it.

What I'll do next I'm not sure. I'll throw around some ideas.

EDIT: I just remembered I had a HK USP in the works so I think I'll probably finish that all up.

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