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obj_chlite
http://www.truecombatelite.com/forums/viewtopic.php?f=8&t=2035
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Author:  ready [ Fri Feb 05, 2010 4:41 pm ]
Post subject:  obj_chlite

Name: obj_chlite conversion fom tc_chlite
mode: bc,obj
version: 1
Author:-=ready=-
Size: 9 MB
Screenshots:

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download:
http://www.sendspace.com/file/hiz5cu

Author:  Diane [ Fri Feb 05, 2010 4:48 pm ]
Post subject: 

I LOVED this map in TC. Can't wait to try it out for TCE!

Author:  ED SOLO [ Fri Feb 05, 2010 4:49 pm ]
Post subject: 

This looks rely nice thanks Ill put on the Community Server today.

Author:  simons [ Fri Feb 05, 2010 5:02 pm ]
Post subject: 

Good job Ready! :-) Map is available on AK-47.PL TCE BC and OBJ servers :-)

Author:  merlin1991 [ Fri Feb 05, 2010 5:58 pm ]
Post subject: 

Awesome job from the screenshots.

But I'll take a deeper look later :twisted:

edit: okay I took a deeper look:

overall nice mapping, even though you could have used some model for the ladders :wink:

1st loads of metal doors open without sound
2nd the doors to B open with ridiculous speed

3rd DID YOU EVEN COMPILE WITH -vis?
the freakin whole map gets rendered all the time wich is plain stupid, since there is GREAT vis blocking from the layout and buildings, with good hinting / detail brushes you could reduce the rendered area to like 1/10 of the map.

(this is a fps issue, since the more players are on the map the triscount for the graphics card explodes, nothing is worse than to render than the player models :P)

proof:
Image
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Author:  ready [ Sat Feb 06, 2010 9:38 am ]
Post subject: 

ok i fix it today.
Image

Author:  WingZero [ Sat Feb 06, 2010 10:03 pm ]
Post subject: 

We're testing it on SeF OBJ :)

So far it seems a bit much for 20 players max because most of the building room is small everyone is blocking each other so they tend to camp the windows...outside is a deathwish :D but good design and fun map.

oh and heres a free mirror link ddl just in case that free one gets removed or errors http://www.downloads.clan-sef.org/tcete ... chlite.pk3

Author:  $omator [ Sat Feb 06, 2010 10:26 pm ]
Post subject: 

wait for the recompiled - fixed version =)

Author:  merlin1991 [ Sat Feb 06, 2010 11:55 pm ]
Post subject: 

WingZero wrote:
oh and heres a free mirror link ddl just in case that free one gets removed or errors http://www.downloads.clan-sef.org/tcete ... chlite.pk3

what do we have our new mapdepot for? ;)

this is the link to go http://www.truecombatelite.com/mapdepot ... =map&id=25 8)

Author:  WingZero [ Sun Feb 07, 2010 12:31 am ]
Post subject: 

I posted that before I knew there was a map depot! So don't hate :twisted:

Author:  ready [ Sun Feb 07, 2010 3:41 pm ]
Post subject: 

fixed version
download:
http://www.sendspace.com/file/4kbipb

Author:  WingZero [ Sun Feb 07, 2010 4:45 pm ]
Post subject: 

crap lol how many fixed version do you have :D

maybe right a notepad inside the pk3 with the version #

Author:  merlin1991 [ Sun Feb 07, 2010 5:12 pm ]
Post subject: 

WingZero wrote:
crap lol how many fixed version do you have :D

maybe right a notepad inside the pk3 with the version #


that's the last thing I have to complain about (vis is fine now) :P

the version should be in the pk3 name, so that when you join diff servers with diff versions you don't get crazy messed up pk3s on your harddrive, and that serveradmins can see from the pk3 what map/version it is :wink:

Author:  WingZero [ Sun Feb 07, 2010 6:08 pm ]
Post subject: 

Well there wasn't any major noticeable problem with the map, we played it 10v10...there wasn't any FPS drops for me or other people...as long as its like that than its good to go :P The corners seem fine when your trying to shoot someone, etc.

Author:  Diane [ Sun Feb 07, 2010 6:12 pm ]
Post subject: 

well I deleted the old chlite from the depot - so ready can upload it himself and control/edit/delete/modertate it all to his heart's delight.

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