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Author: | SnaKeS3K [ Tue Jan 26, 2010 7:50 pm ] |
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looks nice, although im not sure how the actual gameplay will be like^^(seems a bit too much new stuf, but cant really tell without testing) too bad it wont be finished earlier, would have considered taking it into wl right away(after some tests obv). looking forward to it gj |
Author: | ED SOLO [ Tue Jan 26, 2010 11:22 pm ] |
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Realy nice, simons im loving the details, the stairs going down and the new roof top position are intriging me. I hope we dont lose the mosque sounds, rly liked them |
Author: | HoboCoP [ Wed Jan 27, 2010 2:16 am ] |
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think there are too many routes tbh ... will hold my judgement for later. |
Author: | simons [ Wed Jan 27, 2010 8:35 am ] |
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Yeah, I tried to deal with everything before WL starts, but there was too much issues to fix (like this glass in the windows, I was shocked when from the 90 fps I had ~20 fps while I was shooting through the glass). Muslim is still singing in the mosque, but now just a little bit quietly New routes will definitely change the game type, and it was made on purpose. The main problem with Dedust, in my opinion, was the fact that there was only a little chance to sneak around bombsite A or B. I think little comparison will better show my mind: let's look eg. at the Northoport. To plant on A, we can choose "the alley", we can go on windows etc. But when we want to plant on B, we're going through the warehouse or we choose the tunnel. So we actually have an opportunity to sneak around and there is a chance that we wont be seen eg. from A, when we choose B. In Dedust, all game was played in the mosque or in the central area of map, and even after modification that was made, the rounds were ending before the bomb was planted in the most cases. In this Dedust, there will be much more options for attacking and defending style of game. Terrorist eg. will be able to rush A from two sides - from "fast A building" and the mosque. They will also be able to choose B with the longer tunnel etc. This causes much more cooperative defending style and offensive as well. With all these facts and all new details, map should be much more "alive" and people may enjoy it. And the good news is that EE wont replace Dedust final version, so you can still choose which version you would like to play. |
Author: | luka [ Wed Jan 27, 2010 7:34 pm ] |
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I like it |
Author: | Baal [ Thu Jan 28, 2010 10:29 pm ] |
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It's 2010. People still lag in TCE???? |
Author: | Eqpe [ Fri Jan 29, 2010 10:45 am ] |
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Baal wrote: It's 2010. People still lag in TCE????
I'm a living lag machine |
Author: | gonzo|Uncle Bionic [ Fri Jan 29, 2010 6:42 pm ] |
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I can't get this game run over 25fps, so i lag too, kinda. |
Author: | Baal [ Fri Jan 29, 2010 9:36 pm ] |
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I bet most of you could have bought a computer with the money you spent on internet in the past year. btw.. Map looks nice! |
Author: | WingZero [ Fri Jan 29, 2010 11:11 pm ] |
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Yo Simons, you make the best map texture quality in tce 049 while keeping it in a reasonable size. Keep it up mate! You definitely need to create more maps. If you are taking requests, I want to request dem_mongoth from tce 048. I can imagine the high quality textures you will bring to it! Thanks |
Author: | ]Wo0[ [ Sat Jan 30, 2010 1:12 pm ] |
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No download link or i am blind ? Those new path are really going to make this map more interesting. WingZero wrote: Yo Simons, you make the best map texture quality in tce 049 while keeping it in a reasonable size. Keep it up mate! You definitely need to create more maps. If you are taking requests, I want to request dem_mongoth from tce 048. I can imagine the high quality textures you will bring to it!
Thanks yes wing, dem_mongoth & dem_villa were the 2 best 0.48 custom maps ... |
Author: | Joa [ Sat Jan 30, 2010 1:27 pm ] |
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I *i-need-a-broader-vocab* like ur work too, simons. Keep doing this way. About dem_mongoth : i did like playing it on FORCE custom server in its glory time but wasn't my favourite map. Some info about this map : mongoth & mongoth 2 There is some FORCE advert dem_villa was better ! |
Author: | $omator [ Sat Jan 30, 2010 1:40 pm ] |
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cityheat & bahamut 2 ? |
Author: | simons [ Sat Jan 30, 2010 2:10 pm ] |
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]Wo0[ wrote: No download link or i am blind ?
No WoO, you're not blind There's still final compilation ahead, I will try to deal with that in next 5-6 days, so map will be officially published and download links will be put here. dem_mongoth seems to be quite nice map, I will try to move this map to 0.49, or maybe do something similar, we'll see. I also think that Ready should put some information about CityHeat, all I can say right now is that this map will also be available for 0.49 in near future, thanks to Ready. And thanks for all your opinions, stay tuned |
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