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obj_dedust
http://www.truecombatelite.com/forums/viewtopic.php?f=8&t=1871
Page 6 of 6

Author:  shtyvny [ Thu Sep 10, 2009 9:20 am ]
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$0m@7or wrote:
(that aint fog... thats all the weed smoked by ak47)
http://www.youtube.com/watch_popup?v=67DbebpybsE


Hmm I don't remember this party ... so gimme some weed :D

Author:  JackHole [ Sat Sep 12, 2009 9:53 pm ]
Post subject: 

Now... Can you make a middle eastern map like this one that supports all
levels of game modes obj robj bc for an official map. Possibly for tc5.0a?

Let me know!
Thanks!!

Author:  $omator [ Sat Sep 12, 2009 10:25 pm ]
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:lol:

Author:  simons [ Sun Sep 13, 2009 5:55 pm ]
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JackHole wrote:
Now... Can you make a middle eastern map like this one that supports all
levels of game modes obj robj bc for an official map. Possibly for tc5.0a?

Let me know!
Thanks!!

I was thinking about some kind of serbian map - damaged blocs and houses, where you can get into etc. Maybe I'll try to do something like that in near future :)

Author:  |S3GA| [ Tue Sep 15, 2009 4:21 pm ]
Post subject: 

]Wo0[ wrote:
Simons, that's awesome ! Since the 0.48 there was 2 remake of dust, none was really nice looking compared to the original.
ambience.


I believe I made one of those 2 haha, I was only 14 though and I think I made it in less than a week. I didn't think people still played this game! I'm going to have to get back into it especially since this map looks amazing, good job!

Author:  Joa [ Wed Oct 21, 2009 3:15 pm ]
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Today on ak47 server, I downloaded this file : obj_dedust_final_fog_fix.pk3,
but its size is so small, what is it exactly, can u tell me more about it ?

Author:  $omator [ Wed Oct 21, 2009 3:26 pm ]
Post subject: 

scripts/obj_dedust_final.shader

is
Quote:
fogvars ( 0.49411 0.54509 0.58039 ) .00009


was
Quote:
fogvars ( 0.49411 0.54509 0.58039 ) .0001


wtf is this You ask?

Author:  Joa [ Wed Oct 21, 2009 4:21 pm ]
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nvm, I had my answer by simons on xfire

Author:  $omator [ Wed Oct 21, 2009 5:31 pm ]
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wondering? am i wrong?

Author:  Alpha Red [ Thu Oct 22, 2009 4:18 am ]
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Im pretty sure you're right ;).

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