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obj_town_and_metro_final http://www.truecombatelite.com/forums/viewtopic.php?f=8&t=1792 |
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Author: | KrazyDancerKone [ Sat Jul 18, 2009 10:13 am ] |
Post subject: | obj_town_and_metro_final |
Here it is... Map name: obj_town_and_metro_final.pk3 Author: KrazyDancerKone Filesize: 10.7 MB Version: final Download: http://koti.mbnet.fi/kdancer/obj_town_a ... _final.pk3 Screenshots: http://koti.mbnet.fi/kdancer/tm.htm http://koti.mbnet.fi/kdancer/final/09.jpg http://koti.mbnet.fi/kdancer/final/06.jpg http://koti.mbnet.fi/kdancer/final/03.jpg http://koti.mbnet.fi/kdancer/final/02.jpg http://koti.mbnet.fi/kdancer/final/01.jpg http://koti.mbnet.fi/kdancer/final/04.jpg http://koti.mbnet.fi/kdancer/final/05.jpg http://koti.mbnet.fi/kdancer/final/07.jpg http://koti.mbnet.fi/kdancer/final/08.jpg More screenshots (from old/test versions): http://koti.mbnet.fi/kdancer/townmetro.htm Readme: Code: ---------------------- [/b]
obj_town&metro final version ---------------------- Author: KrazyDancerKone Email: knifedance@gmail.com (NOT knifedanceR@gmail.com) Players: 1-36 Gametypes: obj bc ctf There are some major changes for final version. Checkpoint (flags and stuff) objective has been removed and replaced by default obj (bomb and stuff). Another major update is new paths and areas. There is also controllable elevator. Thanks to: [MASSA]Ultraman -for being the first who added the map to server. ]Wo0[ -for giving the idea about the compined obj and recommending map to MASSAs. merlin1991 -for helping in all sorts of problems. Rambo -for two test compiles Following for being interested: sxy PineappleQc Nitram Bionic Commando cbdaqb Siren Rang3r1 megabit LoLLo?!? eppe |
Author: | gonzo|Uncle Bionic [ Sat Jul 18, 2009 11:25 am ] |
Post subject: | |
I liked those flags, but hey, this looks great. One of the greatest custom maps ever created, now even better? FORCE custom, eh? EH?! ![]() |
Author: | KrazyDancerRambo [ Sat Jul 18, 2009 1:28 pm ] |
Post subject: | |
Cool its finally complete. Tested it and found out that some places still pops like in this picture below. I bet that i have said this before, but i would like to play this map in obj with big teams. |
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