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 Post subject: Nisour Sq. Map Project
PostPosted: Mon Mar 08, 2010 12:54 am 
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Marksman
Marksman

Joined: Sun Feb 14, 2010 6:55 pm
Posts: 1
I´m a newb and am trying to learn to use gtkradiant. I thought I would make maps based on real locations since I´m a big google earth fan. Nisour Square in Baghdad is an appropriate size and should stir some interest. I wanted to work on terrain afterwards and pick a spot out in the country to make into a sniper map. I´m still having some trouble getting textures to work and I have not even played a self-made map yet so it will be some time. I will post my progress. Until then, here´s some photos of the site:

Image
Image
Image

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 Post subject:
PostPosted: Mon Mar 08, 2010 1:30 pm 
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Master
Master
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Joined: Mon Jul 13, 2009 7:49 am
Posts: 264
Location: Lando System :)
Its great to see a new mapper.

And landmarks are a great thing to map. It looks a little flat and sparse for a TCE map, but I like your thinking.

My advice would be to play lots and lots of TCE and study the maps. And you will see whats needed to make a really great map.

Look at how maps like delta and north flow, see whats in common with all these maps, look for what works and what you feel doesn't work and apply that to your map.

GL on your new skills and show pics your map as it develops :)

One last pieces of advice, its easy to start a map, but it take big cojones to finish it!.


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PostPosted: Mon Mar 08, 2010 2:56 pm 
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Rock Me, Amadeus!
Rock Me, Amadeus!

Joined: Thu Jun 11, 2009 10:38 am
Posts: 172
Location: Austria
yay finally fresh meat here :)

If you have any question feel free to pm me / ask me on xfire (my user is chratz)

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"Fog is neither water nor air, it's something between." Merlin


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