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 Post subject: *New* map: de_dust2
PostPosted: Wed Nov 22, 2006 9:29 pm 
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Marksman
Marksman

Joined: Wed Nov 22, 2006 3:59 pm
Posts: 1
The title says it all.
So far ive managed to get all the brushes completed for de_dust2 running in gtkradiant, I am having compile problems and am getting tired of constantly fixing bugs. Any Uber mapper want to continue my work?

:?:

note: following screenshot is very wide
and will give you error until you refresh the page.

http://goonmaster.110mb.com/de_dust-gtk ... nshots.png

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 Post subject:
PostPosted: Thu Nov 23, 2006 5:41 am 
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High Master
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Joined: Tue Apr 12, 2005 11:02 pm
Posts: 522
Location: Arizona
Don't mean to discourage you, but this forum isn't the best place to post that. There's only a handful of us over here, and none of us map.

You might have better luck at the main forums.

http://www.truecombatelite.net/forum/index.php


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