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 Post subject: ak47| TC:E servers
PostPosted: Thu Aug 20, 2009 10:01 am 
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Master
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.zZ


Last edited by $omator on Mon Nov 16, 2009 4:34 am, edited 99 times in total.

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PostPosted: Sun Aug 23, 2009 7:54 am 
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Active streaming to PunksBusted.com

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PostPosted: Sun Aug 23, 2009 2:26 pm 
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Nice BC server with a good map rotation and a good choice of weapons.

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PostPosted: Sun Aug 23, 2009 4:34 pm 
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]Wo0[ wrote:
Nice BC server with a good map rotation and a good choice of weapons.


yes ... i like the map rotation although Urwald Beta 2 can get a bit pathetic with all the rain xD

Plus the UMP45 owns ;)


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PostPosted: Sun Aug 23, 2009 6:21 pm 
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Rock Me, Amadeus!
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naabz wrote:
yes ... i like the map rotation although Urwald Beta 2 can get a bit pathetic with all the rain xD


Urwald FTW

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PostPosted: Sun Aug 23, 2009 6:28 pm 
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Is there any way to directly download the maps? My connection keeps breaking up when it auto download maps.


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PostPosted: Sun Aug 23, 2009 7:08 pm 
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maxj wrote:
Is there any way to directly download the maps? My connection keeps breaking up when it auto download maps.

yes we will fix the links onsite http://ak-47.pl/, so maps and adds could be dloaded frome there or use those links:

those are downloads required to play on BC sercer. other can be found at my first post at the top of this site :)

obj_dedust by ak47|SIMONS / Map size: 20 MB / Release date: 27/08/2009
http://91.121.207.92/download/tcetest/obj_dedust.pk3

http://91.121.207.92/download/tcetest/obj_invasion_v2.pk3
http://91.121.207.92/download/tcetest/obj_closedownBeta1.pk3
http://91.121.207.92/download/tcetest/obj_bloc_011.pk3
http://91.121.207.92/download/tcetest/obj_extend_classic.pk3
http://91.121.207.92/download/tcetest/obj_vorort.pk3
http://91.121.207.92/download/tcetest/obj_complexityBeta13.pk3
http://91.121.207.92/download/tcetest/obj_urwald_beta2.pk3
http://91.121.207.92/download/tcetest/obj_thall2.pk3
http://91.121.207.92/download/tcetest/obj_villa2_1.pk3

http://91.121.207.92/download/tcetest/z_ak47_g_3.pk3
http://91.121.207.92/download/tcetest/z_ak47_sounds.pk3
http://91.121.207.92/download/tcetest/z_ak47_utils3.pk3
http://91.121.207.92/download/tcetest/etadmin_sounds.pk3


ive also added those links at server description at first post ;] enjoy

//addded new maps

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Last edited by $omator on Wed Sep 02, 2009 2:35 am, edited 3 times in total.

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PostPosted: Mon Aug 24, 2009 5:12 pm 
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Marksman
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Thanks a lot man. This is gonna be a big help. I'll visit them and download it.


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PostPosted: Tue Aug 25, 2009 12:25 pm 
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we have added PUBLIC OBJ server for Your joy. more info in the first post on the top ;] ive included map cycle and all required pk3 links ENJOY

second news is almost as good like the first one. simons almost ended his counter strike de_dust remake so it will be aviable in our servers soon... we are now beta testing it. here you can find few screens out of it => http://www.truecombat.pl/board/topic/769/:1#unread

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 Post subject:
PostPosted: Wed Sep 02, 2009 2:25 am 
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Location: tri(p) city
FYI:

1) GMSM 1.1 + dutchfix QMM plugin + ETAdmin Mod on all ak-47| SERVERS

2) All servers are streaming to punksbusted.com and have PB enabled...

3) Planing to add new map(s) to our PUBLIC OBJ SERVER - maybe YOU have any suggestions?

4) Planing to add one primary and secondary weapon for every class depending on AA @ our PUBLIC OBJ SERVER - maybe YOU have any suggestions?

5) Any other suggestions related more or less to ak-47| ? Feel free to post in this thread...


REMINDER:

Address of our PUBLIC OBJ SERVER:

Code:
/connect 91.121.207.92:27965 or /connect ak-47.pl:27965


Address of our BODYCOUNT SERVER:

Code:
/connect 91.121.207.92:27960 or /connect ak-47.pl:27960

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 Post subject:
PostPosted: Wed Sep 02, 2009 1:20 pm 
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IMPORTANT INFORMATION

I heard, that last days some players were complaining about me on ShotZone and some japanese server. One of them complained in very vulgar way, because I banned him on our BC server. Why I did that? Because when we were starting AK-47.PL project, we wanted to create a place, where all players could have fun and spent good time together, without vulgar flame wars. One of the major rule is to respect other players. So if somebody can't understand this simple rule and break it all the time, he will be punished.

I'm glad, that rarely comes to this kind of situations, the vast majority of our players are mature and I would like to thank you for this. The most important thing is to play in friendly atmosphere and I always try to make it this way. And I always will!

We say "no" to all internet trolls - treat your life complexes elsewhere!

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 Post subject:
PostPosted: Wed Sep 02, 2009 4:54 pm 
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Well Said.

*i-need-a-broader-vocab* the *i-need-a-broader-vocab* ^^

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 Post subject:
PostPosted: Wed Sep 02, 2009 9:28 pm 
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You wont get anymore trouble with me, my flaming days are over! I'm straight!!!

ROFL


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 Post subject:
PostPosted: Thu Sep 03, 2009 12:06 pm 
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Well done simons ! :D

]Wo0[ wrote:
*i-need-a-broader-vocab* the *i-need-a-broader-vocab* ^^


Wo0, it's my old TS sentence! :o And to tell it right, it was : "*i-need-a-broader-vocab* these *i-need-a-broader-vocab* *i-need-a-broader-vocab* !" lol


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 Post subject:
PostPosted: Thu Sep 03, 2009 5:40 pm 
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oah there is a awesome AIM MAP. I dont know the name of it but its perfect for warmups. And the other maps are all fine (custom ftw). Good job!


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