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 Post subject: You're porting or working in new map for MW:TC? Let us know!
PostPosted: Sat Feb 09, 2013 4:07 am 
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Expert
Expert

Joined: Sun Apr 11, 2010 12:48 pm
Posts: 168
Location: Brazil
To keep forum organization, I changed the topic about maps that are being made by community to this place. It intend keep the original idea: The current available maps are listed first, and If you are porting or working in new map for MW:TC, let us know, adding your job to the last line of this thread.

Backlot
Hangar
Snow (by Damien)


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 Post subject:
PostPosted: Thu Feb 14, 2013 10:03 am 
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Expert
Expert

Joined: Wed Aug 04, 2010 6:34 pm
Posts: 221
Location: Slovenija, EU
skirmish


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 Post subject:
PostPosted: Tue Feb 19, 2013 5:18 pm 
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Marksman
Marksman

Joined: Thu Jul 30, 2009 10:04 am
Posts: 22
Location: Germany, Stuttgart
Maybe i'm porting "Northport" for you, because it's not so enormous like the other maps. Please let me know if anyone is working at this map for MW:TC.

Greez,
Eggman


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 Post subject: Re: You're porting or working in new map for MW:TC? Let us k
PostPosted: Tue Feb 26, 2013 3:59 am 
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Master
Master
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Joined: Mon Mar 08, 2010 12:52 pm
Posts: 321
Location: Belfast, Northern Ireland.
took about an hour to do this. rescaled and retextured

Image

Image

Can't help but think it will be a very small map, maybe i should extend some area's alittle more, duplicate some of the buildings and add a second road?

Still getting to grips with codrad, so this is only wip/test/beta screenies

As you can see it is obj_village

_________________
Image


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 Post subject: Re: You're porting or working in new map for MW:TC? Let us k
PostPosted: Wed Feb 27, 2013 6:53 pm 
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Groove Six Studios
Groove Six Studios

Joined: Wed Apr 27, 2005 2:24 pm
Posts: 317
Hi DimStar,

I will upload all raw converted maps to the ftp on the weekend.
Great to see you getting a grip!

Just a hint, there should be no rescaling of maps.

The only sizes that should be adjusted are the door frames and windows.


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