yks wrote:
I did a little research and in case of RPG, there is a little charge that propelles the rocket out of the barrel. The rocket engine will start well away from shooter, thus there is no such backblast as in case of recoilless rifles(AT4 for example).
yeah, but that doesn't mean It won't cause a mess in a close quarters setting.
https://www.youtube.com/watch?v=_4vOr4mBuZwI know we all love rpgs, at4s, etc. But ain't those weapons anti-tank weaponry? and as far as I know there are no tanks in TC games. why would we want rpgs? to shoot it at the feet of our enemies? Not cool and unrealistic.
If we really want something that could deal big damage to enemies without being too radicall, I would suggest weapons like china lake or similiar:
http://en.wikipedia.org/wiki/China_Lake ... e_LauncherI think granade launchers would fit better in a cqb enviroment. Let's say their firing power is a little bit more moderated compared to rpgs.