TrueCombat
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CLOSE QUARTERS BATTLE
http://www.truecombatelite.com/forums/viewtopic.php?f=45&t=2541
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Author:  Spyhawk [ Wed Sep 28, 2016 10:00 am ]
Post subject:  Re: CLOSE QUARTERS BATTLE

Yourself [PL] wrote:
Quote:
How is the situation with ETL
? I am not following anymore since they are stuck at low prioroty bullshit, necessary things are still not fixed, no newer builds. I am not crying, people have no time.


Just to be clear on that point: CQB specific issues are low priority simply because the mod isn't in development anymore. With his lack of available time, and despite all the demands of having a more open development from the CQB community, Coroner decided to take the baby with him in the tomb. CQB dev is dead, and I don't see any reason to invest time in it anymore.

I mean.. just look at the internal dev forum. It's truly sad for the CQB members that are still motivated to push the dev forward, but well, you'll have to be realistic.

Author:  marze [ Wed Sep 28, 2016 11:44 am ]
Post subject:  Re: CLOSE QUARTERS BATTLE

Spyhawk wrote:
Coroner decided to take the baby with him in the tomb.

I can see him as he holds tight his Hard Disk ... and as epitaph "you can have my CQB source when you rip it from my cold dead fingers"
:lol:

Spyhawk wrote:
CQB dev is dead, and I don't see any reason to invest time in it anymore.
I mean.. just look at the internal dev forum. It's truly sad for the CQB members that are still motivated to push the dev forward, but well, you'll have to be realistic.

Damn, I'll said I was not feeling well ... I was dead and did not know it (check out my blog or the "CQB_player" public topic)

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