All times are UTC




Post new topic Reply to topic  [ 113 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
Author Message
 Post subject: Re: TC -dimmod is here! [Play CQB with TC:E maps]
PostPosted: Thu May 02, 2013 10:55 pm 
Offline
Expert
Expert

Joined: Sun Apr 11, 2010 12:48 pm
Posts: 168
Location: Brazil
It Have some server running this mod yet?


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Jul 04, 2013 8:15 pm 
Offline
Marksman
Marksman

Joined: Thu Jul 04, 2013 8:11 pm
Posts: 2
Hello guys ! Sorry for the big up on this topic, but I'm trying to get a CBQ dimmod server to run in objective mode, but I can't find a way to do it.
So my question is : is it possible to play objective mode on CQB ? If so, how ?


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Fri Jul 05, 2013 10:36 pm 
Offline
Expert
Expert

Joined: Fri May 03, 2013 12:42 pm
Posts: 138
Nope, CQB only was fitted for Bodycount aka TeamDeathmatch.

Glad someone puts a server up, plz keep them botz away PLZ !

:pistols:


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Sat Jul 06, 2013 7:52 am 
Offline
Marksman
Marksman

Joined: Thu Jul 04, 2013 8:11 pm
Posts: 2
Mmh, sad it is or the objectve mode... well me & my friends will then probably play tc:e ;) .
Anyway, thx for the reply, tc is amazing :pistols: !


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Wed Oct 16, 2013 9:17 pm 
Offline
Expert
Expert
User avatar

Joined: Wed Feb 03, 2010 6:36 pm
Posts: 128
Location: Finland
Two videos of the mod

CTF gameplay
http://www.youtube.com/watch?v=UtSHdS7hUSA

Player skins
http://www.youtube.com/watch?v=ntAqiKWtH1A

Demo files made by Yourself[PL] and I just recorded.

_________________
In-game nick: vi$


Last edited by jussi on Thu Oct 17, 2013 2:57 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Oct 17, 2013 12:19 am 
Offline
Sharp Shooter
Sharp Shooter
User avatar

Joined: Fri Jul 26, 2013 11:05 pm
Posts: 31
Congratulations!

Genial reform deserves a server elite now.
But I think that should do before a walkthrough, not to have doubts and to ensure stocking.
A video lesson would excencial with download links and tutorial in the video descriptions.

Excellent!!!


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Oct 17, 2013 7:05 am 
Offline
Sharp Shooter
Sharp Shooter

Joined: Thu Mar 31, 2011 9:15 pm
Posts: 27
the vids look totaly awesome! Great Work!

>But :lol: ... with all that variaty the TCE franchise allready has (q3tc,tce,cqb,mwtc) this, like i said absolutly fine work, just adds another step of confusion to ...lets say someone who comes across this youtube vids and says: "wow i want to play that!"
Together with the, at least under linux, rather complicated installprocess and the manual pb fixes that have to be applied afterwards the whole tce "thing" (website and offered packages) needs a complete overhaul to get a solid base (back?).

My Suggestions:
* coroner could build a standalone of this Dimmod ontop of ET:L and release it as TCE 0.50
* CQB could be labled as a "proof of concept build"
* the website should be reworked and the CQB section removed ( leaving only q3tc, tce 0.50 and mwtc ).
* standalone packages of q3tc, tce 0.50 should be created
* detailed install manuals for all available packages including pb links and tips

** with cqb removed ceasars tangodown could, if finished go into a new to to be created website section together with mwtc as mods, while q3tc and tce 0.50 remain standalone packages.

sorry for putting all this into this thread. But IMHO your work is just too fine to not be, in one way or the other, be fully integrated into the tce franchise.

Jagdkampf


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Oct 17, 2013 8:06 am 
Offline
Master
Master
User avatar

Joined: Mon Mar 08, 2010 12:52 pm
Posts: 314
Location: Belfast, Northern Ireland.
Nice Vids :) - I will finish cqb_northport asap for better vid.

I agree that Caesar77 'Tango Down' Should have it's own site but who know's, fingers crossed Coroner may put together finally open package of cqb so there's no more messing around with windows servers for dimmod files!! Nice to see CTF mode working (:

_________________
Image


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Oct 17, 2013 3:32 pm 
Offline
Master
Master
User avatar

Joined: Fri Mar 25, 2011 10:11 pm
Posts: 269
JagdKampf wrote:
coroner could build a standalone of this Dimmod ontop of ET:L and release it as TCE 0.50

He has expressed his opinion regarding this, stating that CQB never was meant to be TCE 0.491 or 0.5
jussi wrote:
Player skins

What's up with the huge backpacks? They don't look particularly great and make no sense in a close quarters setup.


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Thu Oct 17, 2013 6:12 pm 
Offline
Sharp Shooter
Sharp Shooter
User avatar

Joined: Mon Sep 19, 2011 7:08 pm
Posts: 51
Location: Venezuela
Nice videos. Is good to know at least someone is enjoying the mod :pistols:


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Fri Oct 18, 2013 5:48 am 
Offline
Groove Six Studios
Groove Six Studios

Joined: Wed Apr 27, 2005 2:24 pm
Posts: 309
Jussi, I see nice additions to the weapon models.

If I get at the next cqb release, will you or others be interested in beefing it up like this?

I was shocked how good the game and feel looks in the vid.


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Fri Oct 18, 2013 6:53 am 
Offline
Master
Master
User avatar

Joined: Mon Mar 08, 2010 12:52 pm
Posts: 314
Location: Belfast, Northern Ireland.
The weapons/skins mod was created by Yourself[pl] you can see a lot of his work at shotzone BC. I think it's a fair assumption that when unlocked cqb is released he will create better paks for it. Unfortunately he is unable (like most other Polish Devs) to make an account here to speak for him self.

:edit:

A message from Yourself[PL]

YourSelf[PL] wrote:
Hi. Thank you all for good words about my Weapon mod. CQB is awesome and i will continue what i do. I wait for official unlocked release to make all weapons and attachements to 0223. I will make patch to official cqb. Some weapons have "not animated bolt action bug" and i can fix it. 3rd party content will still supported by myself and Dimstar because we really like this game. The rest just a lot of talking and doing nothing. Coro, blockage of the game it was a suicide but as you can see, there are those who have been forcing the illegal activities to revive this game. Never stop developing this game because this is the best fps ever made. We will help for sure but you need to have an open mind




:edit:

I'd like to see vert/brush/mesh limits removed. Or is this a limitation within ET it's self?

_________________
Image


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Fri Oct 18, 2013 11:03 am 
Offline
Groove Six Studios
Groove Six Studios

Joined: Wed Apr 27, 2005 2:24 pm
Posts: 309
Hi Dim$tar on behalf of Yourself[PL]

I guess some motivated guys and words like this is what kicks my ass to get at it again :)

Out of curiosity, do you think some potential content creators could form a potential team to improve CQB in the model and map department?

The vert/brush/mesh limitations are engine dependent and could, of course, be overcome with ET:L or another modified ET engine.


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Fri Oct 18, 2013 12:21 pm 
Offline
Master
Master
User avatar

Joined: Mon Mar 08, 2010 12:52 pm
Posts: 314
Location: Belfast, Northern Ireland.
I will speak to all the active dev/creators on tce.com and get a team together. I am very sure there is many that will actively contribute.

_________________
Image


Top
 Profile  
 
 Post subject: Re: [Updated]TC -dimmod is here! (Play CQB with TC:E maps)
PostPosted: Sat Oct 19, 2013 4:32 pm 
Offline
Marksman
Marksman

Joined: Sun Jun 16, 2013 4:00 pm
Posts: 12
Yay, do it NOW!

And please make it open-source.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 113 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Style created by © Matti, gry komputerowe, reklama sem reklama seo

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group