Named wrote:
but a lot of the time when I shoot at someone they turn out to be a teammate, or I hesitate to shoot someone because them might be a teammate and I die.
Can someone consider fixing this?
First off, this is an FPS that is
trying (understatement) to base itself as a "tactical", "close quarters", and "realism" simulation. What your asking for is to dumb down the game because you refuse to learn and adapt an easy skill such as identifying hostile from friendly.
Now, I don't totally disagree with you. I think CQB should have a "noob" friendly player name indicator like COD: Black Ops. I will explain that briefly below.
Compass (radar)
- Shows teammates in green arrows, like in COD series. I'm sure you know what I mean
- Main objectives are clearly specified on the compass (radar).
- Main objectives are also DISPLAYED on the users screen (such as bomb site A and B) this would be a neat feature to have
Player Name Indicator
- Shows both friendlies and hostiles only when they are visible on the users screen
- Color coded names, not triangles - green/red
- Gives the option to players to disable full name or partial name