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Map compatiblity for TC:CQB ?
http://www.truecombatelite.com/forums/viewtopic.php?f=45&t=2196
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Author:  varsovie [ Sat Sep 25, 2010 5:03 pm ]
Post subject:  Map compatiblity for TC:CQB ?

Nice to see that TC after break back again to life :)

1. Does old map built for TC:E will run fine on new TC:CQB engine ?
2. Does TC:CQB will provide any new kind of entities ?
3. Does old textures branch will stay ?
4. Does TC:CQB need any new urban textures ? I will be glad if I can help on it.

Anyway, if CQB will require new map format can we use new prefix:
obj_delta -> cqb_delta

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