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PostPosted: Mon Jul 26, 2010 2:49 pm 
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Making the jumping more accurate is great Coroner!

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PostPosted: Mon Jul 26, 2010 3:35 pm 
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how about a flashy interface, for example the scoreboard could be more fancy something like this:
Image

and all the other menu options could be more fancy,

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Last edited by Dragonathan on Mon Jul 26, 2010 4:07 pm, edited 2 times in total.

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PostPosted: Mon Jul 26, 2010 3:54 pm 
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Coroner, could you give the g_speed and g_gravity numbers for the new settings on CQB so that we could test it on tce?

Currently:

g_speed: 320 -----> ?

g_gravity: 800 -----> ?


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PostPosted: Mon Jul 26, 2010 4:21 pm 
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Dragonathan wrote:
how about a flashy interface, for example the scoreboard could be more fancy something like this:
Image

and all the other menu options could be more fancy,
It's a clash of visual styles and tacky.


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PostPosted: Mon Jul 26, 2010 4:23 pm 
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I want usability before looks. just my two cents.

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PostPosted: Mon Jul 26, 2010 4:35 pm 
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Damien wrote:
and all the other menu options could be more fancy, It's a clash of visual styles and tacky.


yeah it sorta sucks but i did it as fast as possible, i know i can do better, but its just a rough example,

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PostPosted: Mon Jul 26, 2010 4:46 pm 
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I understand but there was no substance to that post. The only descriptive part were the adjectives "flashy" and "fancy" which add up to nothing.


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PostPosted: Mon Jul 26, 2010 7:30 pm 
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btw that car on the picture posted above looks horrible, the textures are a bit vague, and the design doesnt really look realistic as the other car, thats the car on stadrand right infront of the terrorist spawn.

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Last edited by Dragonathan on Mon Jul 26, 2010 7:41 pm, edited 3 times in total.

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PostPosted: Mon Jul 26, 2010 7:36 pm 
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Dragonathan wrote:
btw that car on the picture posted above looks horrible, the textures are a bit vague, and the design doesnt really look realistic as the other car, thats the car on northport ride infront of the specop spawn.


would you mind showing me that car, cause I have never seen it? :o

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PostPosted: Mon Jul 26, 2010 7:37 pm 
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Don't you mean stadtrand right in front of the terrorist spawn?


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PostPosted: Mon Jul 26, 2010 7:40 pm 
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Damien wrote:
Don't you mean stadtrand right in front of the terrorist spawn?


post EDITED: thanks

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PostPosted: Mon Jul 26, 2010 9:02 pm 
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Eqpe wrote:
would you mind showing me that car, cause I have never seen it? :o


how long have you played 0.49?

here:
Image

Image

if you look at the car below you'll notice that the textures and design is more realistic like the transparent window, that other car above should be removed in my opinion because the textures graphics doesnt match the whole map,
Image

EDITED

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Last edited by Dragonathan on Mon Jul 26, 2010 9:45 pm, edited 1 time in total.

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PostPosted: Mon Jul 26, 2010 9:41 pm 
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Dragonathan wrote:
Eqpe wrote:
would you mind showing me that car, cause I have never seen it? :o


how long have you played 0.49?

here:
Image

Image

if you look at the car below you'll notice that the textures and design is more realistic like the transparent window, that other car above should be remove in my opinion because the textures graphics doesnt math the whole map,
Image


hes refering to the car on northport :(.
btw: some1 hijacked your account ? i cant believe what im reading
btw2: drax = PICA


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PostPosted: Mon Jul 26, 2010 9:46 pm 
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i edited my previous post, sorry for my bad spelling, damn i need glasses,

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PostPosted: Mon Jul 26, 2010 9:58 pm 
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Quote:
btw2: drax = PICA


you wish!

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