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PostPosted: Fri Mar 26, 2010 8:15 am 
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Master
Master

Joined: Fri Jun 12, 2009 1:19 pm
Posts: 411
The buglist thread
http://www.truecombatelite.com/forums/v ... highlight=

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PostPosted: Fri Mar 26, 2010 8:50 pm 
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Marksman
Marksman

Joined: Mon Aug 29, 2005 5:35 am
Posts: 6
Hey I'm here, for some reason the universe has called me. I have SOME spare time.

Maybe I will revamp dem_depot... But unfortunately for me the source code is lost (i think( I remember being able to de-compile, but I haven't mapped in ages.

It is strange seing coroner and liquid post, because I was the one hounding them all the time for updates and to include depot in .50. It would of happened if so many things didn't go south.

Also what's up to my ramen friends? ;)


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PostPosted: Fri Mar 26, 2010 9:00 pm 
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Master
Master

Joined: Sat Sep 02, 2006 4:03 pm
Posts: 398
Location: Croatia/Germany
o.O bongwater... nice to see you.
there are already some versions of depot (latest one used in wl) but they still need a bit of editing imo :P

ramen unfortunately isnt really active at all anymore, some (newer) members are still playing(partly in other clans now) and others have left. almost no one left from the old ramen :( (JC is a ps3 freak now, playing all day :D, halo is playing on some weekends when his job lets him. realcorran, phrost and redrum showed up like half a year ago for a week or two)

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PostPosted: Fri Mar 26, 2010 9:28 pm 
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Rock Me, Amadeus!
Rock Me, Amadeus!

Joined: Thu Jun 11, 2009 10:38 am
Posts: 174
Location: Austria
SnaKeS3K wrote:
but they still need a bit of editing imo :P


a "bit" ? :twisted:

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 Post subject:
PostPosted: Fri Mar 26, 2010 9:43 pm 
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Master
Master

Joined: Sat Sep 02, 2006 4:03 pm
Posts: 398
Location: Croatia/Germany
ya^^ the stuff you couldnt change that easily, broken wall on specop side, a few more objects here and there to make it more interesting...

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PostPosted: Sun Mar 28, 2010 12:52 pm 
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Sharp Shooter
Sharp Shooter
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Joined: Fri Aug 14, 2009 7:42 am
Posts: 31
personally i love using bugs, dont remove them :)


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PostPosted: Sun Mar 28, 2010 11:05 pm 
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Team Terminator
Team Terminator

Joined: Sun Apr 24, 2005 9:35 pm
Posts: 2
good news, looking fwd to that. enjoy coding cor :)

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PostPosted: Mon Mar 29, 2010 6:01 am 
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Sharp Shooter
Sharp Shooter
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Joined: Sun Mar 26, 2006 9:39 pm
Posts: 56
Location: Vancouver USA
Howdy! Finally back on track :)

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PostPosted: Mon Mar 29, 2010 3:21 pm 
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Marksman
Marksman

Joined: Sun Mar 21, 2010 5:46 pm
Posts: 1
since the developers may be listening, I'd like to express gratitude for taking TCE as far as it went. Ive never played a better free FPS and the games we pay for are just catching up to TCE in terms of tense, realistic gameplay. Through TCE Ive met a bunch of cool people and learned to swear in Finnish :) Thanks very much for all the hard work that made it possible for me and others to shoot each other for free for so long.

rushing blindly since .48,

DangerMouse


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 Post subject:
PostPosted: Wed Mar 31, 2010 10:37 am 
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Sharp Shooter
Sharp Shooter
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Joined: Mon Jul 06, 2009 8:02 pm
Posts: 28
Location: Netherlands
Hope you guys have fun coding and get what you want with this game/mod, but I'm sure you all will.. :)

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 Post subject:
PostPosted: Wed Mar 31, 2010 8:17 pm 
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Master
Master

Joined: Fri Sep 29, 2006 1:13 pm
Posts: 263
Location: Slovenia
I'm glad Coroner wasn't abducted by aliens :) and he will keep developing TC:E


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 Post subject:
PostPosted: Wed Mar 31, 2010 8:36 pm 
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Expert
Expert

Joined: Mon Jul 06, 2009 11:22 pm
Posts: 157
I have a kind of weird request. What are the odds, since coroner is back, that he could implement omnibot into TC:E?

Always been a dream of mine...


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 Post subject:
PostPosted: Sat Apr 03, 2010 10:37 pm 
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Marksman
Marksman

Joined: Fri Sep 15, 2006 10:17 pm
Posts: 7
Really nice to see you back here Coroner!

Also seeing the rest of the team checking in and greeting you is also a nice thing to see!

Cheers all and the best of luck to you all!


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 Post subject:
PostPosted: Mon Apr 05, 2010 8:03 am 
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Marksman
Marksman

Joined: Mon Mar 22, 2010 8:13 pm
Posts: 5
I allways missed the opportunity to reload/switch wpns silent but slower(while holding walk button)..or at least more silent.

all those bastards that turn arround when u get your knife out since they heard it are so annoying :D


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PostPosted: Tue Apr 06, 2010 8:18 am 
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Team Terminator
Team Terminator

Joined: Wed Apr 13, 2005 6:31 am
Posts: 2
Cor, get in contact with me.. so many options ;-)


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