TrueCombat
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compiled tech section
http://www.truecombatelite.com/forums/viewtopic.php?f=4&t=773
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Author:  XenoKiLLer [ Tue Jul 11, 2006 9:19 pm ]
Post subject:  compiled tech section

So for the manual, we need to compile the existing content of the tech section from installation, patching, and various settings. Now that 049 will replace 048 soon, I doubt that any information that currently resides in the general support section would be of any use. Any chance we can get some early heads up on any bugs that might pop out? The information will be used for both in-site techsupport and the offline manual planned a few months ago.

Author:  Diane [ Tue Jul 11, 2006 9:48 pm ]
Post subject: 

No clue. Coroner is the only one to answer that, and I think he changes things on a day to day basis.

Best I can do it get the README with a changelog sent to you a few days before the release.

Author:  XenoKiLLer [ Wed Jul 12, 2006 12:33 am ]
Post subject: 

thanks.. me and silent will be on it right away to deliver nearly 20-7 techsupport, possibly 24-7 if melmoth was around.

Author:  Silentcrisis [ Wed Jul 12, 2006 1:34 am ]
Post subject: 

Holy hell, I completely forgot about that tech manual!!!

Xeno, if you could message me of what you want me to type out, I'll get to it as soon as I can.

~Silentcrisis

Author:  XenoKiLLer [ Wed Jul 12, 2006 2:52 am ]
Post subject: 

we gotta wait until diane get get us an early readme from coroner about the specific tech changes.

Author:  Silentcrisis [ Wed Jul 12, 2006 2:59 am ]
Post subject: 

Gut dann

~Silentcrisis

Author:  XenoKiLLer [ Wed Jul 12, 2006 4:26 pm ]
Post subject: 

nothing we can do about it.

Author:  XenoKiLLer [ Tue Aug 15, 2006 9:23 pm ]
Post subject: 

BTW, i need someone to help me gather information about OpenGl supporting videocards in a long organized list for clarity. - there are people who still cant get it to run due to their hardware not really being able to fully support OGL. Otherwise we need a way of trouble shooting such problems.

--------------

I also need details on Linux and Mac system reqs and since I never used either one I have no idea what to put.

--------------

that should be all before the general support section is actually fully setup for all tech support needs.

Author:  Diane [ Tue Aug 15, 2006 9:27 pm ]
Post subject: 

This is from tc.com...

# Mac OS X 10.3
# G4 or G5 processor, 800 Mhz minimum
# 128 MB RAM.
# 64 MB OpenGL compliant 3D video card.
# 750 MB free hard disk space. (200MB for ET and 500MB for TC:E)
# 56.6k modem or better Internet connection. Broadband recommended for games with more than 8 players.

Author:  Diane [ Tue Aug 15, 2006 9:28 pm ]
Post subject: 

for Win:

# Windows 95, 98, ME, 2000 or XP (If you have NT then you should really upgrade)
# Pentium III 600 Mhz processor or equivalent.
# 128 MB RAM.
# 32 MB OpenGL compliant 3D video card.
# DirectX 8.1.
# 750 MB free hard disk space. (200MB for ET and 500MB for TC:E)
# 56.6k modem or better Internet connection. Broadband recommended for games with more than 8 players.

Author:  XenoKiLLer [ Tue Aug 15, 2006 11:03 pm ]
Post subject: 

okay. I have the complete win sysreq down to every detail since thats what I use. how about the linux reqs?

Author:  Diane [ Tue Aug 15, 2006 11:43 pm ]
Post subject: 

I dunno. I'd assume it would be the same as Windows. I don't think it matters which distro it is.

Author:  XenoKiLLer [ Tue Aug 15, 2006 11:46 pm ]
Post subject: 

but Im not sure about videocards and driver specifics. Do we have a linux experts in the forums? same for mac

Author:  Diane [ Tue Aug 15, 2006 11:58 pm ]
Post subject: 

For mac, you should ask bruce45. He is our dev member who has been testing out certain aspects on mac.

Author:  XenoKiLLer [ Wed Aug 16, 2006 12:01 am ]
Post subject: 

okay.. ill stop by the main tomorrow to ask him.

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