Please donate to keep this site alive!

All times are UTC




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: World Texture Sources?
PostPosted: Wed Mar 06, 2019 11:54 pm 
Offline
Marksman
Marksman
User avatar

Joined: Mon May 07, 2018 5:15 am
Posts: 20
This is more so a question for the dev team of both TCE and CQB but I'm curious as to where you guys got the texture assets for the game. I've been hunting around trying to figure out where a lot of the devs have been getting their textures from 1997 to 2008 and since TCE was developed within that time it would be phenomenal to learn where you guys got them.

Many thanks!


Top
 Profile  
 
 Post subject: Re: World Texture Sources?
PostPosted: Mon May 20, 2019 12:20 am 
Offline
Master
Master
User avatar

Joined: Fri Mar 25, 2011 10:11 pm
Posts: 272
Location: Latvia
Not an expert on the matter, but it's very possible Liquid (Now probably better known in a wider audience as Rotor Games, aka Sjors Janssen) actually made at least some portion of the textures himself.


Top
 Profile  
 
 Post subject: Re: World Texture Sources?
PostPosted: Sun Jun 23, 2019 2:12 pm 
Offline
Master
Master
User avatar

Joined: Mon Mar 08, 2010 12:52 pm
Posts: 319
Location: Belfast, Northern Ireland.
Check Credits. Race, Tweety, Bruce, Liquid, Cor all for the best part create the assets themselves.

Im convinced ive seen a couple of the textures used in other games since so who knows. For example DayZ Standalone uses a few of the graffiti decals that TC uses if they are not the same they are surprisingly similar.

:gossip:

_________________
Image


Top
 Profile  
 
 Post subject: Re: World Texture Sources?
PostPosted: Tue Sep 22, 2020 5:00 pm 
Offline
Team Terminator
Team Terminator

Joined: Sun Apr 24, 2005 3:43 pm
Posts: 55
Location: Noord-Holland, The Netherlands
sorry to ressurect an old thread ;)

we were using textures from the game Kingpin which were released into public domain, after that a large set of Max Payne textures were released into public domain as well. there weren't any useful texture sites, the only ones out there were for 3d software and not useful so you had to go out into the street and take pictures which became actually possible because right around that time the first affordable digital cameras came out. I think Tweety made a whole lot and I know for sure HellOnStage made his own and he probably had the best set up.

I remember having to go back to place because the lighting was bad or the image was blurry or there was some annoy lens effect. I started taking 3-5 pictures for every useful thing I found, which was kinda weird because this was right after the time you would buy film that could do maybe 12-20 photos or something like that and you to get it developed in a shop.

here's some fun stuff of TrueCombat in real life, basically: https://imgur.com/a/sNJUsNp

_________________
There is no love in an abandoned steel mill.


Top
 Profile  
 
 Post subject: Re: World Texture Sources?
PostPosted: Tue Sep 22, 2020 10:38 pm 
Offline
Expert
Expert
User avatar

Joined: Fri Oct 18, 2013 12:28 pm
Posts: 163
Location: Poland
Liquid wrote:
sorry to ressurect an old thread ;)

we were using textures from the game Kingpin which were released into public domain, after that a large set of Max Payne textures were released into public domain as well. there weren't any useful texture sites, the only ones out there were for 3d software and not useful so you had to go out into the street and take pictures which became actually possible because right around that time the first affordable digital cameras came out. I think Tweety made a whole lot and I know for sure HellOnStage made his own and he probably had the best set up.

I remember having to go back to place because the lighting was bad or the image was blurry or there was some annoy lens effect. I started taking 3-5 pictures for every useful thing I found, which was kinda weird because this was right after the time you would buy film that could do maybe 12-20 photos or something like that and you to get it developed in a shop.

here's some fun stuff of TrueCombat in real life, basically: https://imgur.com/a/sNJUsNp



Pure GOLD


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Style created by © Matti, gry komputerowe, reklama sem reklama seo

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group