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 Post subject: Re: Map Ideas?
PostPosted: Fri May 02, 2014 8:08 am 
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 Post subject: Re: Map Ideas?
PostPosted: Tue May 06, 2014 12:26 am 
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Classic airplane crash :)


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 Post subject: Re: Map Ideas?
PostPosted: Wed May 07, 2014 5:44 pm 
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Sharp Shooter
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Is that a Tupolev in a birch wood? :oopsie:

An obj map where the terrorists have to blow up the remains of the plane? ;)

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 Post subject: Re: Map Ideas?
PostPosted: Thu May 08, 2014 2:21 pm 
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Sharp Shooter
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A map idea - favela style map(like in COD:MW2)


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 Post subject: Re: Map Ideas?
PostPosted: Thu May 08, 2014 10:04 pm 
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yks wrote:
A map idea - favela style map(like in COD:MW2)


There was a Favela map made by vhborges for tce, also I think there is a WIP Favela for cqb somewhere.....

But.. If you can draw some blue prints, i am sure it could be made.

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 Post subject: Re: Map Ideas?
PostPosted: Fri May 09, 2014 12:10 pm 
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Team Terminator
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I had always wanted to do half frozen over harbour, with some precarious routes over the ice. at the time I found these really interesting photo's of this antarctic base/research center called Palmer Station.

https://www.google.com/search?q=palmer+ ... 26&bih=975

Any sort of Alaskan or northern Canadian settlement will probably look much the same with a lot of plywood construction and sheet metal. I've never been to eastern europe, but I've seen some youtube craftsmen working in places with a very similar aesthetic. You can pull this off real easy with TC:E stock assets and without needing to do much custom modelling.

As another idea. I've also seen some really beautiful finnish industrial architecture, with tall white brick buildings, very tall windows, surrounded by dense birch woods. I stumbled upon that style by chance in a thrift store in Leeuwarden, where they sold these really rediculously priced architecture books. Can't help much further than that, but it was definitely a look that stuck with me, and I think the lead is worth investigating if you're out of ideas ;)

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 Post subject: Re: Map Ideas?
PostPosted: Mon May 12, 2014 11:48 am 
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Liquid wrote:
Alaskan or northern Canadian settlement will probably look much the same with a lot of plywood construction and sheet metal. I've never been to eastern europe, but I've seen some youtube craftsmen working in places with a very similar aesthetic. You can pull this off real easy with TC:E stock assets and without needing to do much custom modelling.


I like this idea so will give it a try, hopefully with some help from other 3rd party mappers (:

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 Post subject: Re: Map Ideas?
PostPosted: Mon May 12, 2014 12:15 pm 
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Dim$tar wrote:
Liquid wrote:
Alaskan or northern Canadian settlement will probably look much the same with a lot of plywood construction and sheet metal. I've never been to eastern europe, but I've seen some youtube craftsmen working in places with a very similar aesthetic. You can pull this off real easy with TC:E stock assets and without needing to do much custom modelling.


I like this idea so will give it a try, hopefully with some help from other 3rd party mappers (:



Well, a good starting point would be the map "Harbour" from Q3TC. :)

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 Post subject: Re: Map Ideas?
PostPosted: Mon May 12, 2014 12:37 pm 
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I already did a snow version of this but felt it was to big for present day tc and imagined alot of players would moan about the size :/ but it would be a great starting point (:

Sidenote... WIP CloseCombat running on something alittle different ;)
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 Post subject: Re: Map Ideas?
PostPosted: Mon May 12, 2014 12:49 pm 
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Sharp Shooter
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Heh, too large... By looking at the screenshot I know what people will complain about next: "It's toooooo daaaark" ;)


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