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 Post subject: CTF
PostPosted: Wed Jan 11, 2006 10:48 pm 
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Pwnzer
Pwnzer
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Joined: Wed Aug 10, 2005 2:06 pm
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Location: Canada, ON
If the devs are going to put CTF like it says in the front page, it better not be an actual flag. They could make it like a carryable objective that is located somewhere in the map. Both teams have different map advantages that they can use and makes them more effective if they can use it correctly or ti can even be used against them. The mission will then be, to extract/bring back the objective to the spawn point to win. Both teams have the same mission but will still play on a realistic non-symetrical map unlike normal CTF-team games that have symetrical maps noramally.

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PostPosted: Thu Jan 12, 2006 4:50 am 
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Team Terminator
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There won't be CTF in TCE. There will a seperate mini mod for it. It will be a beefed up version of the popular TC v045 b13.

In that build, they used "weapons". In TC 1.x, they used cases. Don't know which it will be for this.

But it's going to be a straight gameplay port from the old game. No missions or anything. TCE is for missions :)

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PostPosted: Thu Jan 12, 2006 11:14 am 
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Pwnzer
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thats cool. I guess they will the mod loaidng method used in ET to utilize several different minimods huh? Probably it would be good to fix the internal browser since it will be harder for some external browsers to track specific game types and minimods.

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