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 Post subject: map SNOW, SpecOps spawnpoint bug
PostPosted: Thu Dec 28, 2006 2:30 pm 
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Marksman
Marksman

Joined: Thu Dec 28, 2006 2:08 pm
Posts: 2
Hello
As the title says when i spawn as a specops on map SNOW sometimes i get stuck in the wall/radiator. The only moves i can make is go prone and get up a little bit. That is pretty annoying, sometimes i can jump out somehow and continue game, but in 99% cases i have to disconnect (bue when i reconnect i`m still stuck). Does this happen to You too?
SETHUR[PL]


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 Post subject:
PostPosted: Thu Dec 28, 2006 2:49 pm 
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Sharp Shooter
Sharp Shooter
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Joined: Sat Sep 30, 2006 10:44 pm
Posts: 49
Location: TEXAS BABY.
RUN (shift+w) and jump (that big blank one)

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 Post subject:
PostPosted: Thu Dec 28, 2006 4:37 pm 
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Sharp Shooter
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Joined: Wed Nov 08, 2006 9:47 pm
Posts: 64
have u tried joining spectators and then rejoining specops??


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 Post subject:
PostPosted: Thu Dec 28, 2006 10:28 pm 
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Pwnzer
Pwnzer
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Joined: Tue Jan 03, 2006 3:38 pm
Posts: 2007
yeah, sprinting out is your best bet. I also think they've fixed it in .49b, but the shader bug is messing up the release. the patch should be out around next week.

the reason that sprinting works is it is just a little too fast for the hit-detection, and it letss you get out of the radiator.

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 Post subject:
PostPosted: Tue Jan 02, 2007 11:16 am 
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Marksman
Marksman

Joined: Thu Dec 28, 2006 2:08 pm
Posts: 2
Hey
I have tried every possible movement so far - jumping, going prone, strafing, kneeling, running...and they works in 1% in best situation. Going to sopectate and then joing back doesn`t work either. It must be some sort of bug - i hope TT will fix it sooner or later. I just wanted others to know about this bug. Enjoy TCE!!!


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