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SpecOps - Assault Vest COMPLETE
http://www.truecombatelite.com/forums/viewtopic.php?f=4&t=129
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Author:  Traumahawk [ Sat May 21, 2005 5:32 pm ]
Post subject:  SpecOps - Assault Vest COMPLETE

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Author:  chosn1 [ Sat May 21, 2005 6:53 pm ]
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0o0o0oh! when do we get to see them used in teh game? Soon i hope?

Author:  kozak6 [ Sat May 21, 2005 10:23 pm ]
Post subject: 

Wow, fantastic job Traumahawk.

Author:  Heretic [ Sat May 21, 2005 11:20 pm ]
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Excellent job Trauma mate! :P

Author:  hav0x [ Sun May 22, 2005 2:44 pm ]
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looks really nice. Great job!
Still they seem to be a bit too "fat". Damn et models

Author:  Outcast [ Mon May 23, 2005 4:59 am ]
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Nice.


Outcast

Author:  Melmoth [ Mon May 23, 2005 6:12 pm ]
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Trauma, you REALLY increase the fun playing TC:E and watching it´s development for me so damn pretty much. Thank you. And I like that you use the german "Polizei", hehe. I assume this is a placeholder for scenario-specific skins, isn´t it?

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Author:  chosn1 [ Wed May 25, 2005 2:19 am ]
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The TC:E skin owns CS:Source, and swat 4 so much.


Omfg it is teh hawtn3ss!

Author:  Futre [ Wed May 25, 2005 1:12 pm ]
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Heya Very nice work Traumahawk!

Author:  nlitement [ Fri Aug 12, 2005 2:13 pm ]
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That's awesome dude.

Author:  ZerGoth [ Sun Aug 14, 2005 11:17 am ]
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Just a question: with the new tools you have, will the models be less "fat" and disproportionous than they were before because of the limits of the ET engine?

Author:  Shiro013 [ Wed Jun 14, 2006 3:13 am ]
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I know I'm really late, but very nice, I can't wait ot see them in game, and as for "fat" boy up there, of course he looks fat, he's got 100 Lbs. of armor on.
Then theres the nades, the other equipment, and I think he's got a fuzzy lined jacket, thats not gonna make him look any thinner. :P

Author:  Shiro013 [ Fri Jul 28, 2006 12:12 pm ]
Post subject: 

Melmoth wrote:
Trauma, you REALLY increase the fun playing TC:E and watching it´s development for me so damn pretty much. Thank you. And I like that you use the german "Polizei", hehe. I assume this is a placeholder for scenario-specific skins, isn´t it?

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Aheha, AHAH, ahem ,aahhe, *cough cough* AHHHEA. Nasty lump in me throat there.

Author:  XenoKiLLer [ Sat Jul 29, 2006 12:57 am ]
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Standard police armor should be appropriate but the armor must not resemble any nation's army to keep the idea that the Specops or GIF (Global Intervention Force) truely is global and international - probably would be like team Rainbow. When I have the time, maybe I could take a frsh model out of ET, reskin and remodel it to have its own unique body armor, helmet, and some patches and insignias on it.

Author:  Shiro013 [ Sat Aug 05, 2006 4:26 pm ]
Post subject: 

Just so we got this straight Mr.Xeno, lol, I was using AA as a model example, as to say, AA is probably the best and I understand TC:E is on an older engine, but still, AA compared to TC:E. But hey, your doing a great job DEV's. Try not to put us off like AA is and that could be your uprising. Lol, still waiting for 2.7 and we see all of these really cool movies, the DV's having a good time, playing with there little Humvee's and there Javelin's. :evil: AHHH YA BLOODY DEVS, I WANT 2.7 NOW!!!!!!!! But yeah, TC:E puts out an update once a week, people would love it. :P I wasn't using AA as a figure, but for the graphics. Which, even AA is showing it's age in some aspects. But it still looks great, 3.0's gonna be even better. :D It's gonna make me buy a new graphics card to play 3.0, I just know it. :|

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