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 Post subject: Limbo/Deployment Menu
PostPosted: Tue Nov 07, 2006 4:52 pm 
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Pwnzer
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the limbo/deployment menu of the TC:E series never have looked appealing "to me" IMO its not userfriendly for newbies, and what i mean by "not userfriendly" is not about how to use it, but the intuitive designs, like an image for each gun, in the old Q3/TC you could see weopon images on the righ side of the screen evrytime you scroll, wich i think looks awesome... but now you only see text... i know allot of you dont mind that but it looks so bald and bleak, theres nothing wrong if tce's menu's are more intuitive and what i call "happy userfriendly" style...

now 1 year ago i suggested to change the hole mainmenu/interface make it look more professional instead of a "im just modding and i care less about these stuff" type of look, and it is improved allot by the devs now, it looks way more professional now..
now the current limbo/deployment menu isnt really userfriendly for newbies.. and even the pro's

heres why...

for the newbies - evrytime a newbie enters a server he has to figure out how to deploy,

for the pro's - evrytime a pro enters a server he wont know wich team side is available or full.

and i have a simple solution for this...
make the limbo/deployment menu appear evrytime you join a server without pressing the L key,

now how the limbo should look like "i made it with paint":
Image

as you can see... it has that "happy userfriendly" type of look/feel, with images for each gun...

now lets talk about the details of it:

now like i said before, people dont know wich team side is full or available, unless they check out the score list, or just guess wich of the team's are available and wait for an answer, but thats time consuming, its better to make it more efficient,

now see this:
Image
there are 3 sections , the left one is specop team, middle one is spectator, and the right one is the terrorist team,

specop and terrorist should have a full/available notification, like i drew on the image above, as you can see the terrorist team is full, and you see something light green above the specop section, it mean its available so you can just click on it and start immediatly, without guessing or without checking the score list... wich is very simple... and mroe comfortable,

and this:
Image
is jsut the classes you can choose for each team you've chosen.

and this:
Image
are the weopon section, you shouldnt just see boring texts of what gun you want to select, but its better to see images like the example above...

you can choose by clicking the arrow left or right, well you know how it works,,

now lets talk about the nade section,
if you look good you can see []1 []2 []3 down under the nade selection section. there is a reason why thats located down under the nade section, it should allow players to customize their nade inventory,


read:
Dragonathan wrote:
you have grenade/smoke/flash in this game,
why not be able to customize the nades by your own choice,

like having 3 flash nades,
or 2 flash nades and 1 smoke nade
or 1 grenade and 2 smoke nades
or choose 3 smoke nades,
"well you guys know what i mean"
whatever the player wants, it will add a bit more depth into the game,
and it gains the what i call "player's freedom - factor" feel...

source: http://www.truecombat.us/forums/viewtopic.php?t=812

so example:
you want all 3 flashnades, than just select flashnade on the first "[]1" the secont "[]2" and the third "[]3" well you get the point...

and this:
Image
is the image of the model, and you can see you ID...
on the model section you can also see "[]1 []2 []3 []4" "selectable square buttons" now thats also a custumisable features like the customizable nade inventory i suggested... but it should be a very simple customizable feature,

example:
you choose 1 than you'll get the standard/default model
you choose 2 than you'll get a model that's wearing goggles.
you choose 3 than you get a model thats wearing full covered masks.
you choose 4 than you'll get a models thats just wearing a bonnet,

but remember it is just an example/concept, this idea just needs to be refined by the community/devs,

so it would be appreciated if you have a comment or a better idea for the limbo/deployment menu

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 Post subject:
PostPosted: Tue Nov 07, 2006 8:12 pm 
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Pwnzer
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I kinda like that idea. but having it be translucent would be nice too, so you can watch what's going on if you're just switching weaps for the next spawn.

though I do like the listing that it currently had, showing what you can/can't have, and showing the possible weapons.

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 Post subject:
PostPosted: Tue Nov 07, 2006 8:56 pm 
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Yes the limbo menu needs a better look but it doesnt have to look like the Warrock interface. BTW, XM8 is a discontinued design, it failed to pass the XM8 requirements and even the SCAR requirements.

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 Post subject:
PostPosted: Thu Nov 09, 2006 12:34 am 
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the whole team choice thing is unneeded, a pro would not try to join a specific team, simply hit /team auto in the console. i personally have it binded to f5 :D


otherwise it looks quite nice.


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 Post subject:
PostPosted: Fri Nov 10, 2006 2:54 am 
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AMEN!

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 Post subject:
PostPosted: Fri Nov 10, 2006 3:16 am 
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Master
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Well here’s my idea of a new weapon HUD for tce… Its only a fast thing I made it is changeable.

http://img482.imageshack.us/img482/5638 ... ft5.th.png

note* Sry if its small i got a litle mixed up updloading it anyway im tired il fix it some other thing, but you can still see what i mean in my option menu i made...

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 Post subject:
PostPosted: Fri Nov 10, 2006 3:49 pm 
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looks good, a lot more fitting with the whole darker feel of TC:E.

and for imageshack, make sure you do the included URL, it links to the full-sized pic.

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 Post subject:
PostPosted: Fri Nov 10, 2006 10:13 pm 
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it wrote:
looks good, a lot more fitting with the whole darker feel of TC:E.

and for imageshack, make sure you do the included URL, it links to the full-sized pic.


Ya I know anyway I screwed up… So here’s the real thing (original size and all)… Tell me what you think.

Image

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 Post subject:
PostPosted: Sat Nov 11, 2006 6:44 am 
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Image

Image

Image

Image

Image



Image

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 Post subject:
PostPosted: Sat Nov 11, 2006 7:07 am 
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Master
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WoW nice stuff :P

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 Post subject:
PostPosted: Fri Dec 08, 2006 12:02 pm 
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Pwnzer
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i want those models that MissingLink showed to be the official models, and the new knifing system AWESOME!!!!!!!!!!

but on topic:
what would be great is if you see this evry time you just joined a server:
Image

if you click the [JOIN] button than you hop in to the weopon limbo menu,
so the spectators class wont be necessary anymore.

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 Post subject:
PostPosted: Fri Dec 08, 2006 4:30 pm 
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Sharp Shooter
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The money for stuff is a good idea used in CS.

it is STANDARD in the army to have silencers in urban combat... this is urban combat... and bolt action rifles? ok for the terrorist but... ah who cares. the reason the SPR doesn't kill instantly is because it is used to knock people down while the rest of the team goes in and arrests the guy. and then the hostages are free... SPR is for hostages...

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 Post subject:
PostPosted: Sat Dec 09, 2006 12:05 am 
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the money's nice in CS, but I don't think it would fit with TC:E...


wait a minute... it says "for internal review only" leak?

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 Post subject:
PostPosted: Sun Dec 10, 2006 12:00 pm 
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Site Staff
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Hmmm....


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 Post subject:
PostPosted: Sun Dec 10, 2006 7:10 pm 
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Expert
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Quote:
Concept Art - For Internal Review Only


Hmmm.... Beta screenshots? /me hopes so.

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