TrueCombat
http://www.truecombatelite.com/forums/

Remodeled
http://www.truecombatelite.com/forums/viewtopic.php?f=36&t=797
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Author:  Melmoth [ Sun Jul 30, 2006 7:47 pm ]
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Nice stuff! Somehow I have the feeling that TT won't like it, however. Anyway! Keep up the good work. (Not that I wanted to add fuel to the flames...but maybe you could ask Traumahawk if he can give you his playermodels? :twisted: Since TT didn't want them....)

Author:  XenoKiLLer [ Sun Jul 30, 2006 7:58 pm ]
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this is probably the only situation where someone made a mod for a mod.

Author:  Melmoth [ Sun Jul 30, 2006 8:09 pm ]
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Depends on the definition. There are several mods for Red Orchestra: Ostfront. It isn't a mod anymore but it obviously was before it got retail. But I agree. A mod for a mod that still is a mod ( :shock: ) is something new. But this is democracy, isn't it? Or anarchy? I'm confused. And drunk.

Author:  XenoKiLLer [ Sun Jul 30, 2006 9:07 pm ]
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thats the graphical quality improved but recently, I see the reasons why dragon is persistent with lower player count. Most servers today are full of spawncampers and the maps are and servers were designed to actually support it. I mean at spawn you can get killed with the spawncamper not getting penalized. Perhaps another thing to remodel in TCE is server admin capabilities must be limited. So far all I can say is more than half of TCE players have dumb down into CS level with their method of creating exploitable maps, exploitable servers, and noob tactics like spawncamping. If there is one thing to fix, its prevent the creation of servers that are allow these things. Perhaps a security lock once its done and only official content made by TT and its partners can be used as minimods. BTW, there are so many minimods for TCE altering server settings and weapon rates.

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You know, CS may have 40,000 players, but with their style of play and lawless unenforced gameplay, TCE is soon going down far below that level really quick.

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http://www.firingsquad.com/games/counte ... e_goodbye/ an article regarding what is going on in the CS community. If you look closely, TCE is heading to the same direction. As in before spawnkillers and spawncamers are penalized now admins and mappers make maps that explicitly allow and promote it.

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If there is something to remodel, it would be the prevention of admins from unfairly setting up a game and allowing players from actually going to the spawn areas of opposing forces.

Author:  Death Touch [ Mon Jul 31, 2006 3:02 am ]
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Great work!! Keep it up! :P

Author:  -Aequitas- [ Mon Jul 31, 2006 3:20 am ]
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Death Touch wrote:
Great work!! Keep it up! :P


Dam right... :P

Author:  Dragonathan [ Sat Aug 12, 2006 4:47 am ]
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XenoKiLLer wrote:
We cant use the GRAW hud because technology like that is only used in aircraft at this time. But TCE does need a better hud and possibly make the text smaller because it takes up a large part of the screen.


duh... i said it so many times, dont take evrything i say so litteraly,
its about the idea, the interface lines, how its placed, the simplicity of the interface, thats what i mean, just because i post an interface picture from a different game doesnt mean that im asking that it should look exactly the same... and i hope i dont have to repeat myself again over and over,

@jackhole: did you made tcepro?
and why the hell is it called true combat elite pro, isnt the title a bit long?
why not just call it true combat alpha, thats what i call pro.

Author:  -Aequitas- [ Sat Aug 12, 2006 5:33 am ]
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Yeah and what is tce pro... some 0.49 1/2 :?: . But anyways i like the guns, the only thing i dont like is the grab icon...

Author:  it [ Sat Aug 12, 2006 3:44 pm ]
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OMFG!!! I soo needed that list of chat commands...


I"d post earlier, but I've been away for a while...

looks good, me likey.

Author:  [G]amer [ Fri Aug 18, 2006 11:13 am ]
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wooooooooooooooooooooow
nice job TT! love the screenies.

umm what is wrong with the 0.48 HUD? I like it. maybe options menu will give a chance to choose different HUDs as different skins in forums :lol: ?

I dunno I hope you think about it

Author:  Death Touch [ Fri Aug 18, 2006 4:42 pm ]
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Quote:
nice job TT!



You should be thanking Jackhole for that. Not TT.

Author:  [G]amer [ Fri Aug 18, 2006 7:21 pm ]
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oh right. sorry.
Jackhole nice job
TT not so nice job. I will try to remember that. thanks.

Author:  Silentcrisis [ Mon Aug 21, 2006 8:25 pm ]
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I don't see how you can diss on TT when they made this game to begin with... :-P

Author:  JackHole [ Fri Aug 25, 2006 5:49 pm ]
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Well thank you and SilentCrisis is right you know! You have to love the mod!!

Know matter what engine, bugs, unhappy players, and weapons. :)

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