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 Post subject: SIG 552 1st person screenshots in the gallery!
PostPosted: Wed May 10, 2006 1:20 pm 
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:shock:

http://www.truecombat.us/gallery/albums ... ns_103.jpg
http://www.truecombat.us/gallery/albums ... ns_104.jpg


:o Awsome.

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 Post subject:
PostPosted: Wed May 10, 2006 3:09 pm 
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Team Terminator
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Hehe those are two "early" screens I posted regarding my news update :P

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 Post subject:
PostPosted: Wed May 10, 2006 3:40 pm 
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i like the graphics, its flawless and smooth, devs have improved the graphics allot, nice job devs,

awesome, sweet, lovely,

I LOVE IT!!

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 Post subject:
PostPosted: Wed May 10, 2006 3:56 pm 
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Pwnzer
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but i have 1 question though, why are the bullets not really shaped round?
it looks way to triangular...

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is it because the wet-engine cant handle it?
or is it because it could lagg the game?

because check out this bottle, devs made this:
Image

that bottle look really round shaped to me...

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 Post subject:
PostPosted: Wed May 10, 2006 4:01 pm 
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Yes, but you won't see 20 bottles per player flying around. ;) The bullets are very small, visible in great numbers but only for a short time. Maybe that is the reason for the low poly count. Maybe the devs just didn't pay attention to this detail. I remember Trauma making various skins for shotgun shells once. But the shell model might be some old Q3 model or something.

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 Post subject:
PostPosted: Wed May 10, 2006 4:12 pm 
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Melmoth wrote:
Yes, but you won't see 20 bottles per player flying around.


ach soo...

Melmoth wrote:
I remember Trauma making various skins for shotgun shells once. But the shell model might be some old Q3 model or something.


yes i remember that too, the shells had really nice round shapes..

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 Post subject:
PostPosted: Wed May 10, 2006 4:18 pm 
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Sharp Shooter
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Quote:
but i have 1 question though, why are the bullets not really shaped round?
it looks way to triangular...


Because game have "low graphic setup" r_subdivisions and r_lodCurveError


"BEST graphic setup"

r_lodCurveError "10000"
r_subdivisions "0"

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 Post subject:
PostPosted: Wed May 10, 2006 4:51 pm 
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csMKJP wrote:
Quote:
but i have 1 question though, why are the bullets not really shaped round?
it looks way to triangular...


Because game have "low graphic setup" r_subdivisions and r_lodCurveError


"BEST graphic setup"

r_lodCurveError "10000"
r_subdivisions "0"


Oh! Really? Could you post a screenshot of 0.48 with these settings? That would be interesting.

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 Post subject:
PostPosted: Wed May 10, 2006 5:57 pm 
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<3 the sig :) I've always loved it. been my weapon of choice for a loong time

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 Post subject:
PostPosted: Wed May 10, 2006 7:16 pm 
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The sig's alright I guess... I mean, if I had a choice between that and an M4, I'd take the sig. :)

~Silentcrisis

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 Post subject:
PostPosted: Thu May 11, 2006 1:09 am 
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Pwnzer
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well, the TAC mode textures look better. I sure hope all the weapons are like that.

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