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PostPosted: Tue May 09, 2006 9:31 pm 
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If you liked the crawling try Aliens versus Predator. Its way better interms of deathmatch games. You play as Marines, Aliens, or Predators complete with all the weapons and technology from the movies.

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PostPosted: Tue May 09, 2006 10:05 pm 
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Yeah. The games outdated graphics wise, but it's still a fun game to play in terms of multiplayer.

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PostPosted: Tue May 09, 2006 10:23 pm 
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Well, actually, graphics wise it is quite similar to TC.QIII It uses a GPLed QIII engine. The thing is most of its players are (++++++++++++).!

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PostPosted: Mon May 15, 2006 7:38 pm 
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Ahahaha!
Check out the pwnage.

http://img147.imageshack.us/my.php?imag ... ler0dh.png

Like I said before, alien team rules! 8)

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PostPosted: Mon May 15, 2006 8:00 pm 
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Kick ass buddy.

But it also says that you played for 44 minutes making the second place player beneath you with more kills per minute (kpm in vg terms 8-B) better than yours, but still, better than I could've done. :P

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PostPosted: Mon May 15, 2006 8:19 pm 
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Last time I played I killed so many I lost count, in the end my team lost becasue if bad teamwork, some how they just keep getting themselves n]blasted away.

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PostPosted: Mon May 15, 2006 10:14 pm 
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the screens f***ed up for me. its on 800X600, and my monitor is widescreen, and won't let me change it.

and I can't get the server list.

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PostPosted: Mon May 15, 2006 10:19 pm 
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just keep refreshing the server list and make sure you set it to internet. I got it to work right after 3 refreshes.

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PostPosted: Tue May 16, 2006 12:27 am 
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It's a pretty sweet game. I'm glad you guys play it.

I'm really starting to lean towards the human team.

The alien team is absolutely fantastic, but I just can't play Dretch. I don't get it. I can't do it. Everything from Maurader and up is absolutely awesome, but the Dretch is beyond me and the Basilisk is even harder to play as. Also, some maps don't appear to have been made with wallwalking in mind, making it much more difficult than it has to be.


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PostPosted: Tue May 16, 2006 12:38 am 
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We have to have more threads like this. This is the only Dragon-free, or Drag-free (Because it sounds like drug. :D), that I've seen ever...

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PostPosted: Tue May 16, 2006 12:58 am 
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your kidding. he hasnt tainted this yet? jk. get him over here, its not in tradition that he doesnt say something. :lol:

Okay, we all know tremulous is good, check the news below

-------------------

(to all but kozak6) AA2.7 (Overmatch) made a big debut at E3, the US Army turn the game expo into a weapons expo (literally). 2.7 is due late July as the earlier time set, tihs or a bit later but soon. 2.7 now features coop mode against AI opponents with drivable HMVs with remote control 50cal CROWS. Plus, it now features a quick trial mode that is limited in weapons and features, this is meant for those who want to try AA but dont want to finish the 45min training before playing. ofcourse, it is limited in feature.

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PostPosted: Tue May 16, 2006 2:57 am 
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kozak6 wrote:
It's a pretty sweet game. I'm glad you guys play it.

I'm really starting to lean towards the human team.

The alien team is absolutely fantastic, but I just can't play Dretch. I don't get it. I can't do it....


Yeah, the Dretch is a bit of a hard character to use, you basically have to use EVERY trick you have to get the job done. I've figured that for the most part, hit and run tactics are all that work with the little guys. Plus when your getting hammered, it's best to go into climb mode and run manically around the ceiling/walls until the human gets confused. Playing on your size and speed is the best way to survive to the next evolution (also, if you spot a n00b..... chase him down and maul him! Easy kill or not, it'll get you where you want to be).

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PostPosted: Tue May 16, 2006 10:14 am 
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Since I am an AvP veteran that doesnt work on me. THose aliens climb up a wll thinking that I wouldnt react. But since AvP, I have been shooting things of walls and ceilings. That got them by surprise and so far I was the the only one actually doing that when they tried to escape to the ceiling. There are probably others.

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PostPosted: Wed Jun 14, 2006 2:30 pm 
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Oh my... this thread got a lot of attention :)

Anyways, glad people from TCE liked it. It seems a lot of the Q3TC players just get owned and leave, they're all used to being the awesomeness of a game with 40 active players, so I guess they can't stand getting owned over and over again :P.

I released a map for trem not long ago, should finish beta2 sometime soon, lazyness is a bitch.


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PostPosted: Wed Jun 14, 2006 8:08 pm 
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Its really great but there are some players who just dont want to let others player by hogging all the glory for themselves.

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